PokemonTower_2F_Text_RivalIntro::
    .string "{RIVAL}: Hey, {PLAYER}!\n"
    .string "What brings you here?\l"
    .string "Is your POKéMON dead?\p"
    .string "Hey! It's alive!\p"
    .string "I can at least make them faint!\n"
    .string "Let's go!$"

PokemonTower_2F_Text_RivalDefeat::
    .string "What?\n"
    .string "You stinker!\p"
    .string "I took it easy on you, too!$"

@ Unused. Translated below
@ Aw, man! They really kicked the bucket! Weak! Do them a favor and raise them more properly.
PokemonTower_2F_Text_RivalVictory::
    .string "{RIVAL}“あーあ‥！\n"
    .string "ほんとに　くたばっちまったぞ！\l"
    .string "よわいなー！\l"
    .string "もっと　ちゃんと　そだてて　やれよ$"

PokemonTower_2F_Text_RivalPostBattle::
    .string "How's your POKéDEX coming?\n"
    .string "I just caught a CUBONE!\p"
    .string "I can't find the bigger MAROWAK.\n"
    .string "Where could they be?\p"
    .string "I bet there aren't any left!\p"
    .string "Well, I better get going.\n"
    .string "I've got a lot to accomplish,\l"
    .string "unlike you.\p"
    .string "Smell ya later!$"

PokemonTower_2F_Text_SilphScopeCouldUnmaskGhosts::
    .string "Even we could not identify the\n"
    .string "wayward ghosts.\p"
    .string "A SILPH SCOPE might be able to\n"
    .string "unmask them.$"

