#ifndef GUARD_CONSTANTS_MOVEMENT_COMMANDS_H
#define GUARD_CONSTANTS_MOVEMENT_COMMANDS_H

enum
{
    step_00,
    step_01,
    step_02,
    step_03,
    slow_step_down,
    slow_step_up,
    slow_step_left,
    slow_step_right,
    step_down,
    step_up,
    step_left,
    step_right,
    fast_step_down,
    fast_step_up,
    fast_step_left,
    fast_step_right,
    step_10,
    step_11,
    step_12,
    step_13,
    step_14,
    step_15,
    step_16,
    step_17,
    step_18,
    step_19,
    step_1a,
    step_1b,
    step_1c,
    step_1d,
    step_1e,
    step_1f,
    step_20,
    step_21,
    step_22,
    step_23,
    step_24,
    step_25,
    step_26,
    step_27,
    step_28,
    step_29,
    step_2a,
    step_2b,
    step_2c,
    step_2d,
    step_2e,
    step_2f,
    step_30,
    step_31,
    step_32,
    step_33,
    step_34,
    step_35,
    step_36,
    step_37,
    step_38,
    step_39,
    step_3a,
    step_3b,
    step_3c,
    step_3d,
    step_3e,
    step_3f,
    step_40,
    step_41,
    step_42,
    step_43,
    step_44,
    step_45,
    step_46,
    step_47,
    step_48,
    step_49,
    step_4a,
    step_4b,
    step_4c,
    step_4d,
    step_4e,
    step_4f,
    step_50,
    step_51,
    step_52,
    step_53,
    step_54,
    step_55,
    step_56,
    step_57,
    step_58,
    step_59,
    step_5a,
    step_5b,
    step_5c,
    step_5d,
    step_5e,
    step_5f,
    step_60,
    step_61,
    step_62,
    step_63,
    step_64,
    step_65,

    step_91 = 0x91,
    step_92,

    step_96 = 0x96,

    step_end = 0xfe,
};

#endif //GUARD_CONSTANTS_MOVEMENT_COMMANDS_H
