const u8 gMapSecName_PalletTown[] = _("PALLET TOWN");
const u8 gMapSecName_ViridianCity[] = _("VIRIDIAN CITY");
const u8 gMapSecName_PewterCity[] = _("PEWTER CITY");
const u8 gMapSecName_CeruleanCity[] = _("CERULEAN CITY");
const u8 gMapSecName_LavenderTown[] = _("LAVENDER TOWN");
const u8 gMapSecName_VermilionCity[] = _("VERMILION CITY");
const u8 gMapSecName_CeladonCity[] = _("CELADON CITY");
const u8 gMapSecName_FuchsiaCity[] = _("FUCHSIA CITY");
const u8 gMapSecName_CinnabarIsland[] = _("CINNABAR ISLAND");
const u8 gMapSecName_IndigoPlateau[] = _("INDIGO PLATEAU");
const u8 gMapSecName_SaffronCity[] = _("SAFFRON CITY");
const u8 gMapSecName_Route4[] = _("ROUTE 4");
const u8 gMapSecName_Route10[] = _("ROUTE 10");
const u8 gMapSecName_Route1[] = _("ROUTE 1");
const u8 gMapSecName_Route2[] = _("ROUTE 2");
const u8 gMapSecName_Route3[] = _("ROUTE 3");
const u8 gMapSecName_Route4_2[] = _("ROUTE 4");
const u8 gMapSecName_Route5[] = _("ROUTE 5");
const u8 gMapSecName_Route6[] = _("ROUTE 6");
const u8 gMapSecName_Route7[] = _("ROUTE 7");
const u8 gMapSecName_Route8[] = _("ROUTE 8");
const u8 gMapSecName_Route9[] = _("ROUTE 9");
const u8 gMapSecName_Route10_2[] = _("ROUTE 10");
const u8 gMapSecName_Route11[] = _("ROUTE 11");
const u8 gMapSecName_Route12[] = _("ROUTE 12");
const u8 gMapSecName_Route13[] = _("ROUTE 13");
const u8 gMapSecName_Route14[] = _("ROUTE 14");
const u8 gMapSecName_Route15[] = _("ROUTE 15");
const u8 gMapSecName_Route16[] = _("ROUTE 16");
const u8 gMapSecName_Route17[] = _("ROUTE 17");
const u8 gMapSecName_Route18[] = _("ROUTE 18");
const u8 gMapSecName_Route19[] = _("ROUTE 19");
const u8 gMapSecName_Route20[] = _("ROUTE 20");
const u8 gMapSecName_Route21[] = _("ROUTE 21");
const u8 gMapSecName_Route22[] = _("ROUTE 22");
const u8 gMapSecName_Route23[] = _("ROUTE 23");
const u8 gMapSecName_Route24[] = _("ROUTE 24");
const u8 gMapSecName_Route25[] = _("ROUTE 25");
const u8 gMapSecName_ViridianForest[] = _("VIRIDIAN FOREST");
const u8 gMapSecName_MtMoon[] = _("MT. MOON");
const u8 gMapSecName_SSAnne[] = _("S.S. ANNE");
const u8 gMapSecName_UndergroundPath[] = _("UNDERGROUND PATH");
const u8 gMapSecName_UndergroundPath_2[] = _("UNDERGROUND PATH");
const u8 gMapSecName_DiglettsCave[] = _("DIGLETT'S CAVE");
const u8 gMapSecName_VictoryRoad[] = _("VICTORY ROAD");
const u8 gMapSecName_RocketHideout[] = _("ROCKET HIDEOUT");
const u8 gMapSecName_SilphCo[] = _("SILPH CO.");
const u8 gMapSecName_PokemonMansion[] = _("POKéMON MANSION");
const u8 gMapSecName_SafariZone[] = _("SAFARI ZONE");
const u8 gMapSecName_PokemonLeague[] = _("POKéMON LEAGUE");
const u8 gMapSecName_RockTunnel[] = _("ROCK TUNNEL");
const u8 gMapSecName_SeafoamIslands[] = _("SEAFOAM ISLANDS");
const u8 gMapSecName_PokemonTower[] = _("POKéMON TOWER");
const u8 gMapSecName_CeruleanCave[] = _("CERULEAN CAVE");
const u8 gMapSecName_PowerPlant[] = _("POWER PLANT");
const u8 gMapSecName_OneIsland[] = _("ONE ISLAND");
const u8 gMapSecName_TwoIsland[] = _("TWO ISLAND");
const u8 gMapSecName_ThreeIsland[] = _("THREE ISLAND");
const u8 gMapSecName_FourIsland[] = _("FOUR ISLAND");
const u8 gMapSecName_FiveIsland[] = _("FIVE ISLAND");
const u8 gMapSecName_SevenIsland[] = _("SEVEN ISLAND");
const u8 gMapSecName_SixIsland[] = _("SIX ISLAND");
const u8 gMapSecName_KindleRoad[] = _("KINDLE ROAD");
const u8 gMapSecName_TreasureBeach[] = _("TREASURE BEACH");
const u8 gMapSecName_CapeBrink[] = _("CAPE BRINK");
const u8 gMapSecName_BondBridge[] = _("BOND BRIDGE");
const u8 gMapSecName_ThreeIslePort[] = _("THREE ISLE PORT");
const u8 gMapSecName_SeviiIsle6[] = _("SEVII ISLE 6");
const u8 gMapSecName_SeviiIsle7[] = _("SEVII ISLE 7");
const u8 gMapSecName_SeviiIsle8[] = _("SEVII ISLE 8");
const u8 gMapSecName_SeviiIsle9[] = _("SEVII ISLE 9");
const u8 gMapSecName_ResortGorgeous[] = _("RESORT GORGEOUS");
const u8 gMapSecName_WaterLabyrinth[] = _("WATER LABYRINTH");
const u8 gMapSecName_FiveIsleMeadow[] = _("FIVE ISLE MEADOW");
const u8 gMapSecName_MemorialPillar[] = _("MEMORIAL PILLAR");
const u8 gMapSecName_OutcastIsland[] = _("OUTCAST ISLAND");
const u8 gMapSecName_GreenPath[] = _("GREEN PATH");
const u8 gMapSecName_WaterPath[] = _("WATER PATH");
const u8 gMapSecName_RuinValley[] = _("RUIN VALLEY");
const u8 gMapSecName_TrainerTower[] = _("TRAINER TOWER");
const u8 gMapSecName_CanyonEntrance[] = _("CANYON ENTRANCE");
const u8 gMapSecName_SevaultCanyon[] = _("SEVAULT CANYON");
const u8 gMapSecName_TanobyRuins[] = _("TANOBY RUINS");
const u8 gMapSecName_SeviiIsle22[] = _("SEVII ISLE 22");
const u8 gMapSecName_SeviiIsle23[] = _("SEVII ISLE 23");
const u8 gMapSecName_SeviiIsle24[] = _("SEVII ISLE 24");
const u8 gMapSecName_NavelRock[] = _("NAVEL ROCK");
const u8 gMapSecName_MtEmber[] = _("MT. EMBER");
const u8 gMapSecName_BerryForest[] = _("BERRY FOREST");
const u8 gMapSecName_IcefallCave[] = _("ICEFALL CAVE");
const u8 gMapSecName_RocketWarehouse[] = _("ROCKET WAREHOUSE");
const u8 gMapSecName_TrainerTower_2[] = _("TRAINER TOWER");
const u8 gMapSecName_DottedHole[] = _("DOTTED HOLE");
const u8 gMapSecName_LostCave[] = _("LOST CAVE");
const u8 gMapSecName_PatternBush[] = _("PATTERN BUSH");
const u8 gMapSecName_AlteringCave[] = _("ALTERING CAVE");
const u8 gMapSecName_TanobyChambers[] = _("TANOBY CHAMBERS");
const u8 gMapSecName_ThreeIslePath[] = _("THREE ISLE PATH");
const u8 gMapSecName_TanobyKey[] = _("TANOBY KEY");
const u8 gMapSecName_BirthIsland[] = _("BIRTH ISLAND");
const u8 gMapSecName_MoneanChamber[] = _("MONEAN CHAMBER");
const u8 gMapSecName_LiptooChamber[] = _("LIPTOO CHAMBER");
const u8 gMapSecName_WeepthChamber[] = _("WEEPTH CHAMBER");
const u8 gMapSecName_DilfordChamber[] = _("DILFORD CHAMBER");
const u8 gMapSecName_ScufibChamber[] = _("SCUFIB CHAMBER");
const u8 gMapSecName_RixyChamber[] = _("RIXY CHAMBER");
const u8 gMapSecName_ViapoisChamber[] = _("VIAPOIS CHAMBER");
const u8 gMapSecName_EmberSpa[] = _("EMBER SPA");
const u8 gMapSecName_CeladonDept[] = _("CELADON DEPT.");
