Standardize battle_transition graphics

This commit is contained in:
GriffinR
2022-11-18 22:02:26 -05:00
parent e872033fdd
commit 0517667b5b
6 changed files with 12 additions and 37 deletions
-25
View File
@@ -248,28 +248,6 @@ $(ROULETTEGFXDIR)/poke_icons2.4bpp: $(ROULETTEGFXDIR)/wynaut.4bpp \
$(ROULETTEGFXDIR)/makuhita.4bpp
@cat $^ >$@
$(BATTRANSGFXDIR)/85BBC14.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 53 -Wnum_tiles
$(BATTRANSGFXDIR)/rayquaza.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 938 -Wnum_tiles
$(BATTRANSGFXDIR)/frontier_square_1.4bpp: $(BATTRANSGFXDIR)/frontier_squares_blanktiles.4bpp \
$(BATTRANSGFXDIR)/frontier_squares_1.4bpp
@cat $^ >$@
$(BATTRANSGFXDIR)/frontier_square_2.4bpp: $(BATTRANSGFXDIR)/frontier_squares_blanktiles.4bpp \
$(BATTRANSGFXDIR)/frontier_squares_2.4bpp
@cat $^ >$@
$(BATTRANSGFXDIR)/frontier_square_3.4bpp: $(BATTRANSGFXDIR)/frontier_squares_blanktiles.4bpp \
$(BATTRANSGFXDIR)/frontier_squares_3.4bpp
@cat $^ >$@
$(BATTRANSGFXDIR)/frontier_square_4.4bpp: $(BATTRANSGFXDIR)/frontier_squares_blanktiles.4bpp \
$(BATTRANSGFXDIR)/frontier_squares_4.4bpp
@cat $^ >$@
$(SLOTMACHINEGFXDIR)/reel_time_gfx.4bpp: $(SLOTMACHINEGFXDIR)/reel_time_pikachu.4bpp \
$(SLOTMACHINEGFXDIR)/reel_time_machine.4bpp
@cat $^ >$@
@@ -450,9 +428,6 @@ $(FIELDEFFECTSGFXDIR)/pics/tree_disguise.4bpp: %.4bpp: %.png
$(INTERFACEGFXDIR)/selector_outline.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 8 -Wnum_tiles
$(BATTRANSGFXDIR)/frontier_transition.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 43 -Wnum_tiles
graphics/tm_case/tm_case.4bpp: %.4bpp: %.png
$(GFX) $< $@ -num_tiles 91 -Wnum_tiles