Sync some function names with pokeemerald.
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@@ -21,6 +21,6 @@ struct PlayerPC_Unk_203AAC4
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// Exported ROM declarations
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void sub_816B060(u8 taskId);
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void sub_80EB658(void);
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void NewGameInitPCItems(void);
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#endif //GUARD_PLAYER_PC_H
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