Sync some function names with pokeemerald.

This commit is contained in:
ultima-soul
2019-10-06 13:06:13 -07:00
parent d4ba74fb34
commit 0873084a5d
18 changed files with 38 additions and 40 deletions
+8 -8
View File
@@ -125,23 +125,23 @@ void NewGameInitData(void)
InitPlayerTrainerId();
PlayTimeCounter_Reset();
ClearPokedexFlags();
sub_806E0D0();
InitEventData();
ResetFameChecker();
SetMoney(&gSaveBlock1Ptr->money, 3000);
sub_8054E68();
InitLinkBattleRecords();
ResetGameStats();
ClearPlayerLinkBattleRecords();
sub_80A0904();
sub_80A0958();
sub_806E190();
gPlayerPartyCount = 0;
ZeroPlayerPartyMons();
sub_808C7E0();
ResetPokemonStorageSystem();
ClearRoamerData();
gSaveBlock1Ptr->registeredItem = 0;
ClearItemSlotsInAllBagPockets();
sub_80EB658();
ClearBag();
NewGameInitPCItems();
sub_809C794();
sub_80BDD34();
InitEasyChatPhrases();
sub_8113044();
copy_strings_to_sav1();
ResetMiniGamesResults();
@@ -150,7 +150,7 @@ void NewGameInitData(void)
WarpToPlayersRoom();
ScriptContext2_RunNewScript(EventScript_ResetAllMapFlags);
StringCopy(gSaveBlock1Ptr->rivalName, rivalName);
sub_815EE0C();
ResetTrainerTowerResults();
}
static void ResetMiniGamesResults(void)