Sync/update trainer classes
This commit is contained in:
+3
-3
@@ -31,7 +31,7 @@
|
||||
#include "constants/maps.h"
|
||||
#include "constants/songs.h"
|
||||
#include "constants/pokemon.h"
|
||||
#include "constants/trainer_classes.h"
|
||||
#include "constants/trainers.h"
|
||||
|
||||
enum
|
||||
{
|
||||
@@ -613,7 +613,7 @@ static u8 GetTrainerBattleTransition(void)
|
||||
|
||||
if (gTrainerBattleOpponent_A == TRAINER_SECRET_BASE)
|
||||
return B_TRANSITION_BLUE;
|
||||
if (gTrainers[gTrainerBattleOpponent_A].trainerClass == CLASS_ELITE_FOUR_2)
|
||||
if (gTrainers[gTrainerBattleOpponent_A].trainerClass == TRAINER_CLASS_ELITE_FOUR)
|
||||
{
|
||||
if (gTrainerBattleOpponent_A == TRAINER_ELITE_FOUR_LORELEI || gTrainerBattleOpponent_A == TRAINER_ELITE_FOUR_LORELEI_2)
|
||||
return B_TRANSITION_LORELEI;
|
||||
@@ -625,7 +625,7 @@ static u8 GetTrainerBattleTransition(void)
|
||||
return B_TRANSITION_LANCE;
|
||||
return B_TRANSITION_BLUE;
|
||||
}
|
||||
if (gTrainers[gTrainerBattleOpponent_A].trainerClass == CLASS_CHAMPION_2)
|
||||
if (gTrainers[gTrainerBattleOpponent_A].trainerClass == TRAINER_CLASS_CHAMPION)
|
||||
return B_TRANSITION_BLUE;
|
||||
if (gTrainers[gTrainerBattleOpponent_A].doubleBattle == TRUE)
|
||||
minPartyCount = 2; // double battles always at least have 2 pokemon.
|
||||
|
||||
Reference in New Issue
Block a user