Sync/update trainer classes
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@@ -6,7 +6,7 @@
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#include "constants/items.h"
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#include "constants/moves.h"
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#include "constants/battle_ai.h"
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#include "constants/trainer_classes.h"
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#include "constants/trainers.h"
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const struct SpriteFrameImage gSpriteImages_BattlerPlayerLeft[] =
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{
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