minor issue
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@@ -38,7 +38,7 @@ static bool8 ShouldSwitchIfWonderGuard(void)
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s32 i, j;
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u16 move;
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if(gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
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if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
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return FALSE;
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if (gBattleMons[GetBattlerAtPosition(B_POSITION_PLAYER_LEFT)].ability == ABILITY_WONDER_GUARD)
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{
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