decompile save.c

This commit is contained in:
ProjectRevoTPP
2018-10-11 23:29:11 -04:00
parent bd88c80379
commit 0b4d16442c
32 changed files with 2461 additions and 3686 deletions
+64 -38
View File
@@ -1,11 +1,27 @@
#ifndef GUARD_SAVE_H
#define GUARD_SAVE_H
extern u16 gSaveFileStatus;
#define NUM_SECTORS 32 // defined in agb_flash but not in a header
struct SaveSectionLocation
#define SAVE_STATUS_EMPTY 0
#define SAVE_STATUS_OK 1
#define SAVE_STATUS_INVALID 2
#define SAVE_STATUS_NO_FLASH 4
#define SAVE_STATUS_ERROR 0xFF
enum
{
void *data;
SAVE_NORMAL,
SAVE_LINK,
SAVE_EREADER,
SAVE_HALL_OF_FAME,
SAVE_OVERWRITE_DIFFERENT_FILE,
SAVE_HALL_OF_FAME_ERASE_BEFORE, // unused
};
struct SaveBlockChunk
{
u8 *data;
u16 size;
};
@@ -14,7 +30,7 @@ struct SaveSection
u8 data[0xFF4];
u16 id;
u16 checksum;
u32 security;
u32 signature;
u32 counter;
}; // size is 0x1000
@@ -22,21 +38,21 @@ struct SaveSection
struct UnkSaveSection
{
u8 data[0xFF4];
u32 security;
u32 signature;
}; // size is 0xFF8
struct SaveSectionOffsets
{
u16 toAdd;
u16 size;
u16 toAdd;
u16 size;
};
// Emerald changes this definition to be the sectors per slot.
#define NUM_SECTORS_PER_SLOT 16 // move to save.h
#define NUM_SECTORS_PER_SAVE_SLOT 14 // Number of sectors occupied by a save slot
#define UNKNOWN_CHECK_VALUE 0x8012025
// SetDamagedSectorBits states
// SetSectorDamagedStatus states
enum
{
ENABLE,
@@ -49,49 +65,59 @@ enum
{
NORMAL_SAVE,
LINK_SAVE,
//EREADER_SAVE, // depreciated in Emerald
LINK2_SAVE, // unknown 2nd link save
EREADER_SAVE,
HOF_SAVE,
DIFFERENT_FILE_SAVE,
HOF_DELETE_SAVE // unused
};
#define SECTION_ID_RECORDED_BATTLE 31
extern u16 gFirstSaveSector;
extern u32 gPrevSaveCounter;
extern u16 gLastKnownGoodSector;
extern u32 gDamagedSaveSectors;
extern u32 gSaveCounter;
extern struct SaveSection *gFastSaveSection; // the pointer is in fast IWRAM but may sometimes point to the slower EWRAM.
extern u16 gUnknown_3005398;
extern u16 gSaveUnusedVar;
extern u16 gSaveFileStatus;
extern void (*gGameContinueCallback)(void);
extern struct SaveBlockChunk gRamSaveSectionLocations[0xE];
extern u16 gUnknown_3005420;
extern struct SaveSection gSaveDataBuffer;
void ClearSaveData(void);
void ResetSaveCounters(void);
bool32 SetDamagedSectorBits(u8 op, u8 bit);
u8 save_write_to_flash(u16 a1, const struct SaveSectionLocation *location);
u8 HandleWriteSector(u16 a1, const struct SaveSectionLocation *location);
void Save_ResetSaveCounters(void);
bool32 SetSectorDamagedStatus(u8 op, u8 bit);
u8 save_write_to_flash(u16 a1, const struct SaveBlockChunk *location);
u8 HandleWriteSector(u16 a1, const struct SaveBlockChunk *location);
u8 HandleWriteSectorNBytes(u8 sector, u8 *data, u16 size);
u8 TryWriteSector(u8 sector, u8 *data);
u32 RestoreSaveBackupVarsAndIncrement(const struct SaveSectionLocation *location);
u32 RestoreSaveBackupVars(const struct SaveSectionLocation *location);
u8 sub_81529D4(u16 a1, const struct SaveSectionLocation *location);
u8 sub_8152A34(u16 a1, const struct SaveSectionLocation *location);
u8 ClearSaveData_2(u16 a1, const struct SaveSectionLocation *location);
u8 sav12_xor_get(u16 a1, const struct SaveSectionLocation *location);
u8 sub_8152CAC(u16 a1, const struct SaveSectionLocation *location);
u8 sub_8152D44(u16 a1, const struct SaveSectionLocation *location);
u8 sub_8152DD0(u16 a1, const struct SaveSectionLocation *location);
u8 sub_8152E10(u16 a1, const struct SaveSectionLocation *location);
u8 GetSaveValidStatus(const struct SaveSectionLocation *location);
u8 sub_81530DC(u8 a1, u8 *data, u16 size);
u32 RestoreSaveBackupVarsAndIncrement(const struct SaveBlockChunk *location);
u32 RestoreSaveBackupVars(const struct SaveBlockChunk *location);
u8 sub_80D9AA4(u16 a1, const struct SaveBlockChunk *location);
u8 sub_80D9B04(u16 a1, const struct SaveBlockChunk *location);
u8 ClearSaveData_2(u16 a1, const struct SaveBlockChunk *location);
u8 sav12_xor_get(u16 a1, const struct SaveBlockChunk *location);
u8 sub_80D9D88(u16 a1, const struct SaveBlockChunk *location);
u8 sub_80D9E14(u16 a1, const struct SaveBlockChunk *location);
u8 sub_80D9E54(u16 a1, const struct SaveBlockChunk *location);
u8 GetSaveValidStatus(const struct SaveBlockChunk *location);
u8 sub_80DA120(u8 a1, u8 *data, u16 size);
u8 DoReadFlashWholeSection(u8 sector, struct SaveSection *section);
u16 CalculateChecksum(void *data, u16 size);
void UpdateSaveAddresses(void);
u8 HandleSavingData(u8 saveType);
u8 TrySavingData(u8 saveType);
u8 sub_8153380(void);
bool8 sub_81533AC(void);
u8 sub_81533E0(void);
u8 sub_8153408(void);
u8 sub_8153430(void);
bool8 sub_8153474(void);
u8 sub_81534D0(u8 a1);
u16 sub_815355C(void);
u8 sub_80DA3AC(void);
bool8 sub_80DA3D8(void);
u8 sub_80DA40C(void);
u8 sub_80DA434(void);
u8 sub_80DA45C(void);
bool8 sub_80DA4A0(void);
u8 Save_LoadGameData(u8 a1);
u32 TryCopySpecialSaveSection(u8 sector, u8* dst);
u32 sub_8153634(u8 sector, u8* src);
void sub_8153688(u8 taskId);
u32 sub_80DA5E0(u8 sector, u8* src);
void sub_80DA634(u8 taskId);
#endif // GUARD_SAVE_H