Sync battle anim - effects 3
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@@ -8157,7 +8157,7 @@ HyperFangInContest::
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goto HyperFangContinue
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Move_TRI_ATTACK::
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loadspritegfx ANIM_TAG_TRI_FORCE_TRIANGLE
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loadspritegfx ANIM_TAG_TRI_ATTACK_TRIANGLE
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createsprite gTriAttackTriangleSpriteTemplate, ANIM_TARGET, 2, 16, 0
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playsewithpan SE_M_TRI_ATTACK, 192
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delay 20
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