Sync battle anim - effects 3

This commit is contained in:
GriffinR
2022-08-16 14:12:51 -04:00
parent bcab96fb86
commit 0c74385de7
4 changed files with 295 additions and 217 deletions
+1 -1
View File
@@ -8157,7 +8157,7 @@ HyperFangInContest::
goto HyperFangContinue goto HyperFangContinue
Move_TRI_ATTACK:: Move_TRI_ATTACK::
loadspritegfx ANIM_TAG_TRI_FORCE_TRIANGLE loadspritegfx ANIM_TAG_TRI_ATTACK_TRIANGLE
createsprite gTriAttackTriangleSpriteTemplate, ANIM_TARGET, 2, 16, 0 createsprite gTriAttackTriangleSpriteTemplate, ANIM_TARGET, 2, 16, 0
playsewithpan SE_M_TRI_ATTACK, 192 playsewithpan SE_M_TRI_ATTACK, 192
delay 20 delay 20
+1 -1
View File
@@ -237,7 +237,7 @@
#define ANIM_TAG_SPOTLIGHT (ANIM_SPRITES_START + 227) #define ANIM_TAG_SPOTLIGHT (ANIM_SPRITES_START + 227)
#define ANIM_TAG_LETTER_Z (ANIM_SPRITES_START + 228) #define ANIM_TAG_LETTER_Z (ANIM_SPRITES_START + 228)
#define ANIM_TAG_RAPID_SPIN (ANIM_SPRITES_START + 229) #define ANIM_TAG_RAPID_SPIN (ANIM_SPRITES_START + 229)
#define ANIM_TAG_TRI_FORCE_TRIANGLE (ANIM_SPRITES_START + 230) #define ANIM_TAG_TRI_ATTACK_TRIANGLE (ANIM_SPRITES_START + 230)
#define ANIM_TAG_WISP_ORB (ANIM_SPRITES_START + 231) #define ANIM_TAG_WISP_ORB (ANIM_SPRITES_START + 231)
#define ANIM_TAG_WISP_FIRE (ANIM_SPRITES_START + 232) #define ANIM_TAG_WISP_FIRE (ANIM_SPRITES_START + 232)
#define ANIM_TAG_GOLD_STARS (ANIM_SPRITES_START + 233) #define ANIM_TAG_GOLD_STARS (ANIM_SPRITES_START + 233)
+2 -2
View File
@@ -1343,7 +1343,7 @@ const struct CompressedSpriteSheet gBattleAnimPicTable[] =
{gBattleAnimSpriteGfx_Spotlight, 0x0800, ANIM_TAG_SPOTLIGHT}, {gBattleAnimSpriteGfx_Spotlight, 0x0800, ANIM_TAG_SPOTLIGHT},
{gBattleAnimSpriteGfx_LetterZ, 0x0200, ANIM_TAG_LETTER_Z}, {gBattleAnimSpriteGfx_LetterZ, 0x0200, ANIM_TAG_LETTER_Z},
{gBattleAnimSpriteGfx_RapidSpin, 0x0300, ANIM_TAG_RAPID_SPIN}, {gBattleAnimSpriteGfx_RapidSpin, 0x0300, ANIM_TAG_RAPID_SPIN},
{gBattleAnimSpriteGfx_TriForceTriangle, 0x0800, ANIM_TAG_TRI_FORCE_TRIANGLE}, {gBattleAnimSpriteGfx_TriForceTriangle, 0x0800, ANIM_TAG_TRI_ATTACK_TRIANGLE},
{gBattleAnimSpriteGfx_WispOrb, 0x0380, ANIM_TAG_WISP_ORB}, {gBattleAnimSpriteGfx_WispOrb, 0x0380, ANIM_TAG_WISP_ORB},
{gBattleAnimSpriteGfx_WispFire, 0x0800, ANIM_TAG_WISP_FIRE}, {gBattleAnimSpriteGfx_WispFire, 0x0800, ANIM_TAG_WISP_FIRE},
{gBattleAnimSpriteGfx_GoldStars, 0x00c0, ANIM_TAG_GOLD_STARS}, {gBattleAnimSpriteGfx_GoldStars, 0x00c0, ANIM_TAG_GOLD_STARS},
@@ -1636,7 +1636,7 @@ const struct CompressedSpritePalette gBattleAnimPaletteTable[] =
{gBattleAnimSpritePal_Pokeball, ANIM_TAG_SPOTLIGHT}, {gBattleAnimSpritePal_Pokeball, ANIM_TAG_SPOTLIGHT},
{gBattleAnimSpritePal_LetterZ, ANIM_TAG_LETTER_Z}, {gBattleAnimSpritePal_LetterZ, ANIM_TAG_LETTER_Z},
{gBattleAnimSpritePal_RapidSpin, ANIM_TAG_RAPID_SPIN}, {gBattleAnimSpritePal_RapidSpin, ANIM_TAG_RAPID_SPIN},
{gBattleAnimSpritePal_TriForceTriangle, ANIM_TAG_TRI_FORCE_TRIANGLE}, {gBattleAnimSpritePal_TriForceTriangle, ANIM_TAG_TRI_ATTACK_TRIANGLE},
{gBattleAnimSpritePal_WispOrb, ANIM_TAG_WISP_ORB}, {gBattleAnimSpritePal_WispOrb, ANIM_TAG_WISP_ORB},
{gBattleAnimSpritePal_WispOrb, ANIM_TAG_WISP_FIRE}, {gBattleAnimSpritePal_WispOrb, ANIM_TAG_WISP_FIRE},
{gBattleAnimSpritePal_GoldStars, ANIM_TAG_GOLD_STARS}, {gBattleAnimSpritePal_GoldStars, ANIM_TAG_GOLD_STARS},
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