Multiple renamings; Removed some orphaned functions

This commit is contained in:
lioniac
2021-10-24 17:42:24 -03:00
parent 471608b56a
commit 0cc1d8a1b5
75 changed files with 416 additions and 486 deletions
+5 -5
View File
@@ -14,17 +14,17 @@
// Exported ROM declarations
u8 CreateWarpArrowSprite(void);
void sub_80DC44C(u8, u8);
void sub_80DC478(u8, u8);
void SetSurfBlob_BobState(u8, u8);
void SetSurfBlob_DontSyncAnim(u8, u8);
void StartAshFieldEffect(s16, s16, u16, s16);
void sub_80DCBB8(struct ObjectEvent *);
bool8 sub_80DCBE0(struct ObjectEvent *);
void StartRevealDisguise(struct ObjectEvent *);
bool8 UpdateRevealDisguise(struct ObjectEvent *);
void SetUpReflection(struct ObjectEvent*, struct Sprite*, u8);
u32 StartFieldEffectForObjectEvent(u8, struct ObjectEvent*);
u8 FindTallGrassFieldEffectSpriteId(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y);
void ShowWarpArrowSprite(u8 spriteId, u8 direction, s16 x, s16 y);
void SetSpriteInvisible(u8 spriteId);
void sub_80DC4A4(u8 spriteId, u8 value, s16 data1);
void SetSurfBlob_PlayerOffset(u8 spriteId, u8 hasOffset, s16 offset);
void UpdateJumpImpactEffect(struct Sprite * sprite);
void UpdateShadowFieldEffect(struct Sprite * sprite);
void UpdateBubblesFieldEffect(struct Sprite * sprite);