Multiple renamings; Removed some orphaned functions
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@@ -14,17 +14,17 @@
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// Exported ROM declarations
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u8 CreateWarpArrowSprite(void);
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void sub_80DC44C(u8, u8);
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void sub_80DC478(u8, u8);
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void SetSurfBlob_BobState(u8, u8);
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void SetSurfBlob_DontSyncAnim(u8, u8);
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void StartAshFieldEffect(s16, s16, u16, s16);
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void sub_80DCBB8(struct ObjectEvent *);
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bool8 sub_80DCBE0(struct ObjectEvent *);
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void StartRevealDisguise(struct ObjectEvent *);
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bool8 UpdateRevealDisguise(struct ObjectEvent *);
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void SetUpReflection(struct ObjectEvent*, struct Sprite*, u8);
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u32 StartFieldEffectForObjectEvent(u8, struct ObjectEvent*);
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u8 FindTallGrassFieldEffectSpriteId(u8 localId, u8 mapNum, u8 mapGroup, s16 x, s16 y);
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void ShowWarpArrowSprite(u8 spriteId, u8 direction, s16 x, s16 y);
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void SetSpriteInvisible(u8 spriteId);
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void sub_80DC4A4(u8 spriteId, u8 value, s16 data1);
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void SetSurfBlob_PlayerOffset(u8 spriteId, u8 hasOffset, s16 offset);
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void UpdateJumpImpactEffect(struct Sprite * sprite);
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void UpdateShadowFieldEffect(struct Sprite * sprite);
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void UpdateBubblesFieldEffect(struct Sprite * sprite);
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