Multiple renamings; Removed some orphaned functions
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@@ -122,7 +122,6 @@ void SetCurrentMapLayout(u16 mapLayoutId);
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void SetWarpDestinationToFixedHoleWarp(s16 x, s16 y);
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void ResetInitialPlayerAvatarState(void);
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void sub_8055D40(u16 mapLayoutId);
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void CleanupOverworldWindowsAndTilemaps(void);
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u32 ComputeWhiteOutMoneyLoss(void);
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