Multiple renamings; Removed some orphaned functions

This commit is contained in:
lioniac
2021-10-24 17:42:24 -03:00
parent 471608b56a
commit 0cc1d8a1b5
75 changed files with 416 additions and 486 deletions
+5 -5
View File
@@ -1053,7 +1053,7 @@ const struct SpriteTemplate gUnknown_83FF704 =
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_80E3E84,
.callback = AnimUnusedItemBagSteal,
};
static const union AnimCmd sKnockOffStrikeAnimCmds[] =
@@ -2293,7 +2293,7 @@ void AnimTask_MorningSunLightBeam(u8 taskId)
LoadCompressedPalette(gBattleAnim_MorningSunPal, animBg.paletteId * 16, 32);
if (IsContest())
{
sub_80730C0(animBg.paletteId, animBg.bgTilemap, 0, 0);
RelocateBattleBgPal(animBg.paletteId, animBg.bgTilemap, 0, 0);
gBattle_BG1_X = -56;
gBattle_BG1_Y = 0;
}
@@ -2474,7 +2474,7 @@ void AnimTask_DoomDesireLightBeam(u8 taskId)
if (IsContest())
{
sub_80730C0(animBg.paletteId, animBg.bgTilemap, 0, 0);
RelocateBattleBgPal(animBg.paletteId, animBg.bgTilemap, 0, 0);
gBattle_BG1_X = -56;
gBattle_BG1_Y = 0;
}
@@ -3752,7 +3752,7 @@ static void AnimTask_FacadeColorBlendStep(u8 taskId)
void AnimTask_StatusClearedEffect(u8 taskId)
{
sub_80BBA20(taskId, 0, 0x1A0, gBattleAnimAttacker, gBattleAnimArgs[0], 10, 2, 30, gCureBubblesGfx, gCureBubblesTilemap, gCureBubblesPal);
StartMonScrollingBgMask(taskId, 0, 0x1A0, gBattleAnimAttacker, gBattleAnimArgs[0], 10, 2, 30, gCureBubblesGfx, gCureBubblesTilemap, gCureBubblesPal);
}
// Moves a noise line from the mon.
@@ -4983,7 +4983,7 @@ void AnimTask_SnatchOpposingMonMove(u8 taskId)
}
}
void sub_80E3E84(struct Sprite *sprite)
void AnimUnusedItemBagSteal(struct Sprite *sprite)
{
switch (sprite->data[7])
{