Multiple renamings; Removed some orphaned functions
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@@ -198,7 +198,7 @@ static void BikeTransition_Downhill(UNUSED u8 v)
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u8 collision = GetBikeCollision(DIR_SOUTH);
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if (collision == COLLISION_NONE)
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sub_805C164(DIR_SOUTH);
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PlayerGoSpeed4(DIR_SOUTH);
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else if (collision == COLLISION_LEDGE_JUMP)
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PlayerJumpLedge(DIR_SOUTH);
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}
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