Multiple renamings; Removed some orphaned functions

This commit is contained in:
lioniac
2021-10-24 17:42:24 -03:00
parent 471608b56a
commit 0cc1d8a1b5
75 changed files with 416 additions and 486 deletions
+16 -16
View File
@@ -68,7 +68,7 @@ void WarpFadeInScreen(void)
}
}
static void sub_807DBAC(void)
static void WarpFadeInScreenWithDelay(void)
{
switch (MapTransitionIsExit(GetLastUsedWarpMapType(), GetCurrentMapType()))
{
@@ -111,7 +111,7 @@ void WarpFadeOutScreen(void)
}
}
static void sub_807DC70(void)
static void sub_807DC70(void) // Unused
{
switch (MapTransitionIsEnter(GetCurrentMapType(), GetDestinationWarpMapHeader()->mapType))
{
@@ -124,9 +124,9 @@ static void sub_807DC70(void)
}
}
static void sub_807DCB0(bool8 arg)
static void SetPlayerVisibility(bool8 visible)
{
SetPlayerInvisibility(!arg);
SetPlayerInvisibility(!visible);
}
static void task0A_nop_for_a_while(u8 taskId)
@@ -135,7 +135,7 @@ static void task0A_nop_for_a_while(u8 taskId)
DestroyTask(taskId);
}
void sub_807DCE4(void)
void FieldCB_ContinueScriptUnionRoom(void)
{
ScriptContext2_Enable();
Overworld_PlaySpecialMapMusic();
@@ -201,7 +201,7 @@ void FieldCB_ReturnToFieldCableLink(void)
CreateTask(task_mpl_807DD60, 10);
}
static void sub_807DDF0(u8 taskId)
static void Task_ReturnToFieldRecordMixing(u8 taskId)
{
struct Task *task = &gTasks[taskId];
switch (task->data[0])
@@ -220,7 +220,7 @@ static void sub_807DDF0(u8 taskId)
case 2:
if (FieldFadeTransitionBackgroundEffectIsFinished() == TRUE)
{
sub_8009FE8();
StartSendingKeysToLink();
ScriptContext2_Disable();
DestroyTask(taskId);
}
@@ -233,7 +233,7 @@ void FieldCB_ReturnToFieldWirelessLink(void)
ScriptContext2_Enable();
Overworld_PlaySpecialMapMusic();
palette_bg_faded_fill_black();
CreateTask(sub_807DDF0, 10);
CreateTask(Task_ReturnToFieldRecordMixing, 10);
}
static void sub_807DE78(bool8 a0)
@@ -322,17 +322,17 @@ static void sub_807DFBC(u8 taskId)
switch (task->data[0])
{
case 0: // Never reached
sub_807DCB0(0);
SetPlayerVisibility(0);
FreezeObjectEvents();
PlayerGetDestCoords(x, y);
FieldSetDoorOpened(*x, *y);
task->data[0] = 1;
break;
case 5:
sub_807DCB0(0);
SetPlayerVisibility(0);
FreezeObjectEvents();
DoOutwardBarnDoorWipe();
sub_807DBAC();
WarpFadeInScreenWithDelay();
task->data[0] = 6;
break;
case 6:
@@ -349,7 +349,7 @@ static void sub_807DFBC(u8 taskId)
if (!FieldIsDoorAnimationRunning())
{
PlayerGetDestCoords(&task->data[12], &task->data[13]);
sub_807DCB0(TRUE);
SetPlayerVisibility(TRUE);
ObjectEventSetHeldMovement(&gObjectEvents[GetObjectEventIdByLocalIdAndMap(OBJ_EVENT_ID_PLAYER, 0, 0)], MOVEMENT_ACTION_WALK_NORMAL_DOWN);
task->data[0] = 8;
}
@@ -373,7 +373,7 @@ static void sub_807DFBC(u8 taskId)
case 1:
if (FieldFadeTransitionBackgroundEffectIsFinished())
{
sub_807DCB0(TRUE);
SetPlayerVisibility(TRUE);
ObjectEventSetHeldMovement(&gObjectEvents[GetObjectEventIdByLocalIdAndMap(OBJ_EVENT_ID_PLAYER, 0, 0)], MOVEMENT_ACTION_WALK_NORMAL_DOWN);
task->data[0] = 2;
}
@@ -407,7 +407,7 @@ static void task_map_chg_seq_0807E20C(u8 taskId)
switch (task->data[0])
{
case 0:
sub_807DCB0(0);
SetPlayerVisibility(0);
FreezeObjectEvents();
PlayerGetDestCoords(x, y);
task->data[0] = 1;
@@ -415,7 +415,7 @@ static void task_map_chg_seq_0807E20C(u8 taskId)
case 1:
if (FieldFadeTransitionBackgroundEffectIsFinished())
{
sub_807DCB0(TRUE);
SetPlayerVisibility(TRUE);
ObjectEventSetHeldMovement(&gObjectEvents[GetObjectEventIdByLocalIdAndMap(OBJ_EVENT_ID_PLAYER, 0, 0)], GetWalkNormalMovementAction(GetPlayerFacingDirection()));
task->data[0] = 2;
}
@@ -763,7 +763,7 @@ static void Task_DoorWarp(u8 taskId)
{
task->data[1] = FieldAnimateDoorClose(*xp, *yp - 1);
ObjectEventClearHeldMovementIfFinished(&gObjectEvents[GetObjectEventIdByLocalIdAndMap(OBJ_EVENT_ID_PLAYER, 0, 0)]);
sub_807DCB0(FALSE);
SetPlayerVisibility(FALSE);
task->data[0] = 3;
}
break;