Multiple renamings; Removed some orphaned functions

This commit is contained in:
lioniac
2021-10-24 17:42:24 -03:00
parent 471608b56a
commit 0cc1d8a1b5
75 changed files with 416 additions and 486 deletions
+7 -6
View File
@@ -853,10 +853,11 @@ void sub_805C134(u8 direction)
void PlayerRideWaterCurrent(u8 direction)
{
PlayerSetAnimId(sub_8064008(direction), 2);
PlayerSetAnimId(GetRideWaterCurrentMovementAction(direction), 2);
}
void sub_805C164(u8 direction)
// fastest speed (4 speed)
void PlayerGoSpeed4(u8 direction)
{
PlayerSetAnimId(GetWalkFastestMovementAction(direction), 2);
}
@@ -1612,7 +1613,7 @@ static void Task_StopSurfingInit(u8 taskId)
if (!ObjectEventClearHeldMovementIfFinished(playerObjEvent))
return;
}
sub_80DC44C(playerObjEvent->fieldEffectSpriteId, 2);
SetSurfBlob_BobState(playerObjEvent->fieldEffectSpriteId, 2);
QL_TryRecordPlayerStepWithDuration0(playerObjEvent, sub_80641EC((u8)gTasks[taskId].data[0]));
gTasks[taskId].func = Task_WaitStopSurfing;
}
@@ -1861,7 +1862,7 @@ static bool8 Fishing11(struct Task *task)
ObjectEventSetGraphicsId(playerObjEvent, task->tPlayerGfxId);
ObjectEventTurn(playerObjEvent, playerObjEvent->movementDirection);
if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING)
sub_80DC4A4(gObjectEvents[gPlayerAvatar.objectEventId].fieldEffectSpriteId, 0, 0);
SetSurfBlob_PlayerOffset(gObjectEvents[gPlayerAvatar.objectEventId].fieldEffectSpriteId, 0, 0);
gSprites[gPlayerAvatar.spriteId].x2 = 0;
gSprites[gPlayerAvatar.spriteId].y2 = 0;
ClearDialogWindowAndFrame(0, TRUE);
@@ -1919,7 +1920,7 @@ static bool8 Fishing15(struct Task *task)
ObjectEventSetGraphicsId(playerObjEvent, task->tPlayerGfxId);
ObjectEventTurn(playerObjEvent, playerObjEvent->movementDirection);
if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING)
sub_80DC4A4(gObjectEvents[gPlayerAvatar.objectEventId].fieldEffectSpriteId, 0, 0);
SetSurfBlob_PlayerOffset(gObjectEvents[gPlayerAvatar.objectEventId].fieldEffectSpriteId, 0, 0);
gSprites[gPlayerAvatar.spriteId].x2 = 0;
gSprites[gPlayerAvatar.spriteId].y2 = 0;
task->tStep++;
@@ -1976,7 +1977,7 @@ void AlignFishingAnimationFrames(struct Sprite * playerSprite)
if (animType == 10 || animType == 11)
playerSprite->y2 = 8;
if (gPlayerAvatar.flags & PLAYER_AVATAR_FLAG_SURFING)
sub_80DC4A4(gObjectEvents[gPlayerAvatar.objectEventId].fieldEffectSpriteId, 1, playerSprite->y2);
SetSurfBlob_PlayerOffset(gObjectEvents[gPlayerAvatar.objectEventId].fieldEffectSpriteId, 1, playerSprite->y2);
}
#define tState data[0]