Merge branch 'master' into battle
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+19
-4
@@ -1,5 +1,5 @@
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#ifndef GUARD_ROM4_H
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#define GUARD_ROM4_H
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#ifndef GUARD_OVERWORLD_H
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#define GUARD_OVERWORLD_H
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#include "global.h"
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#include "main.h"
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@@ -23,6 +23,18 @@ struct UCoords32
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u32 x, y;
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};
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struct CreditsOverworldCmd
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{
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s16 unk_0;
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u16 unk_2;
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u16 unk_4;
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};
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/* gDisableMapMusicChangeOnMapLoad */
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#define MUSIC_DISABLE_OFF 0
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#define MUSIC_DISABLE_STOP 1
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#define MUSIC_DISABLE_KEEP 2
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extern struct UCoords32 gDirectionToVectors[];
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extern struct LinkPlayerMapObject gLinkPlayerMapObjects[4];
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@@ -98,7 +110,7 @@ void sub_8055D40(u16 mapDataId);
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void CleanupOverworldWindowsAndTilemaps(void);
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u32 sub_8054C04(void);
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extern u8 gUnknown_2031DD8;
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extern u8 gDisableMapMusicChangeOnMapLoad;
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extern u8 gUnknown_2036E28;
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extern void (*gFieldCallback)(void);
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@@ -121,4 +133,7 @@ void Overworld_ResetStateAfterDigEscRope(void);
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bool32 sub_8058244(void);
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u8 GetCurrentMapType(void);
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#endif //GUARD_ROM4_H
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void Overworld_CreditsMainCB(void);
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bool32 Overworld_DoScrollSceneForCredits(u8 *, const struct CreditsOverworldCmd *, u8);
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#endif //GUARD_OVERWORLD_H
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