Finish overworld.c
This commit is contained in:
+5
-5
@@ -38,7 +38,7 @@ struct LinkPlayerObjectEvent
|
||||
u8 active;
|
||||
u8 linkPlayerId;
|
||||
u8 objEventId;
|
||||
u8 mode;
|
||||
u8 movementMode;
|
||||
};
|
||||
|
||||
struct CreditsOverworldCmd
|
||||
@@ -177,11 +177,11 @@ u8 GetCurrentMapBattleScene(void);
|
||||
void Overworld_ResetStateAfterFly(void);
|
||||
bool8 sub_8055B38(u16 metatileBehavior);
|
||||
void Overworld_ResetMapMusic(void);
|
||||
void sub_8057F5C(void);
|
||||
void sub_8057F34(void);
|
||||
u16 QueueExitLinkRoomKey(void);
|
||||
u16 sub_8057F34(void);
|
||||
u32 sub_8057EC0(void);
|
||||
void sub_8057F70(void);
|
||||
void sub_8057F48(void);
|
||||
u16 sub_8057F70(void);
|
||||
u16 sub_8057F48(void);
|
||||
void SetMainCallback1(MainCallback cb);
|
||||
void CB1_Overworld(void);
|
||||
void CB2_ReturnToFieldContinueScript(void);
|
||||
|
||||
Reference in New Issue
Block a user