Use constants and fix rock fragments' palettes
|
Before Width: | Height: | Size: 201 B After Width: | Height: | Size: 201 B |
|
Before Width: | Height: | Size: 193 B After Width: | Height: | Size: 193 B |
|
Before Width: | Height: | Size: 201 B After Width: | Height: | Size: 201 B |
|
Before Width: | Height: | Size: 202 B After Width: | Height: | Size: 202 B |
@@ -4012,7 +4012,7 @@ static void SpriteCB_DeoxysRockFragment(struct Sprite *sprite)
|
|||||||
sprite->y += 12;
|
sprite->y += 12;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
if (sprite->x < -4 || sprite->x > 244 || sprite->y < -4 || sprite->y > 164)
|
if (sprite->x < -4 || sprite->x > DISPLAY_WIDTH + 4 || sprite->y < -4 || sprite->y > DISPLAY_HEIGHT + 4)
|
||||||
DestroySprite(sprite);
|
DestroySprite(sprite);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||