Battle controller opponent sync labels from emerald

This commit is contained in:
PikalaxALT
2021-03-16 08:24:53 -04:00
parent 14aa5bf52f
commit 10f0222d28
7 changed files with 72 additions and 72 deletions
+6 -6
View File
@@ -607,13 +607,13 @@ extern u8 *gLinkBattleRecvBuffer;
struct MonSpritesGfx
{
void* firstDecompressed; // ptr to the decompressed sprite of the first pokemon
void* sprites[4];
struct SpriteTemplate templates[4];
struct SpriteFrameImage field_74[4][4];
u8 field_F4[0x80];
void* sprites[MAX_BATTLERS_COUNT];
struct SpriteTemplate templates[MAX_BATTLERS_COUNT];
struct SpriteFrameImage images[MAX_BATTLERS_COUNT][4];
u8 field_F4[0x80]; // unused
u8 *barFontGfx;
void *field_178;
u16 *field_17C;
void *field_178; // freed but never allocated
u16 *multiUseBuffer;
};
extern u16 gBattle_BG0_X;