Battle controller opponent sync labels from emerald
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+6
-6
@@ -607,13 +607,13 @@ extern u8 *gLinkBattleRecvBuffer;
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struct MonSpritesGfx
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{
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void* firstDecompressed; // ptr to the decompressed sprite of the first pokemon
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void* sprites[4];
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struct SpriteTemplate templates[4];
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struct SpriteFrameImage field_74[4][4];
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u8 field_F4[0x80];
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void* sprites[MAX_BATTLERS_COUNT];
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struct SpriteTemplate templates[MAX_BATTLERS_COUNT];
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struct SpriteFrameImage images[MAX_BATTLERS_COUNT][4];
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u8 field_F4[0x80]; // unused
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u8 *barFontGfx;
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void *field_178;
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u16 *field_17C;
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void *field_178; // freed but never allocated
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u16 *multiUseBuffer;
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};
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extern u16 gBattle_BG0_X;
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