Battle controller opponent sync labels from emerald

This commit is contained in:
PikalaxALT
2021-03-16 08:24:53 -04:00
parent 14aa5bf52f
commit 10f0222d28
7 changed files with 72 additions and 72 deletions
+40 -40
View File
@@ -83,11 +83,11 @@ static u32 GetOpponentMonData(u8 monId, u8 *dst);
static void SetOpponentMonData(u8 monId);
static void DoSwitchOutAnimation(void);
static void OpponentDoMoveAnimation(void);
static void sub_80362E8(void);
static void sub_8037A28(u8 battlerId, bool8 dontClearSubstituteBit);
static void sub_8038DC4(u8 taskId);
static void sub_8038D90(struct Sprite *sprite);
static void sub_8038FBC(void);
static void SwitchIn_HandleSoundAndEnd(void);
static void StartSendOutAnim(u8 battlerId, bool8 dontClearSubstituteBit);
static void Task_StartSendOutAnim(u8 taskId);
static void SpriteCB_FreeOpponentSprite(struct Sprite *sprite);
static void EndDrawPartyStatusSummary(void);
static void (*const sOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
{
@@ -185,7 +185,7 @@ static void CompleteOnBattlerSpriteCallbackDummy2(void)
OpponentBufferExecCompleted();
}
static void sub_8035B58(void)
static void FreeTrainerSpriteAfterSlide(void)
{
if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
{
@@ -197,7 +197,7 @@ static void sub_8035B58(void)
}
}
static void sub_8035BE8(void)
static void Intro_DelayAndEnd(void)
{
if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay == 0xFF)
{
@@ -206,7 +206,7 @@ static void sub_8035BE8(void)
}
}
static void sub_8035C30(void)
static void Intro_WaitForShinyAnimAndHealthbox(void)
{
bool8 var = FALSE;
@@ -235,11 +235,11 @@ static void sub_8035C30(void)
else
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 256);
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 3;
gBattlerControllerFuncs[gActiveBattler] = sub_8035BE8;
gBattlerControllerFuncs[gActiveBattler] = Intro_DelayAndEnd;
}
}
static void sub_8035DF0(void)
static void Intro_TryShinyAnimShowHealthbox(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
@@ -264,12 +264,12 @@ static void sub_8035DF0(void)
StartHealthboxSlideIn(gActiveBattler);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES));
gBattleSpritesDataPtr->animationData->healthboxSlideInStarted = 0;
gBattlerControllerFuncs[gActiveBattler] = sub_8035C30;
gBattleSpritesDataPtr->animationData->healthboxSlideInStarted = FALSE;
gBattlerControllerFuncs[gActiveBattler] = Intro_WaitForShinyAnimAndHealthbox;
}
}
static void sub_8035FE8(void)
static void TryShinyAnimAfterMonAnim(void)
{
if (gSprites[gBattlerSpriteIds[gActiveBattler]].animEnded == TRUE
&& gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x == 0)
@@ -312,7 +312,7 @@ static void CompleteOnHealthbarDone(void)
}
}
static void sub_803612C(void)
static void HideHealthboxAfterMonFaint(void)
{
if (!gSprites[gBattlerSpriteIds[gActiveBattler]].inUse)
{
@@ -321,7 +321,7 @@ static void sub_803612C(void)
}
}
static void sub_8036170(void)
static void FreeMonSpriteAfterSwitchOutAnim(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
{
@@ -358,17 +358,17 @@ static void DoHitAnimBlinkSpriteEffect(void)
}
}
static void sub_8036278(void)
static void SwitchIn_ShowSubstitute(void)
{
if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
{
if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute)
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE);
gBattlerControllerFuncs[gActiveBattler] = sub_80362E8;
gBattlerControllerFuncs[gActiveBattler] = SwitchIn_HandleSoundAndEnd;
}
}
static void sub_80362E8(void)
static void SwitchIn_HandleSoundAndEnd(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive && !IsCryPlayingOrClearCrySongs())
{
@@ -377,7 +377,7 @@ static void sub_80362E8(void)
}
}
static void sub_8036334(void)
static void SwitchIn_ShowHealthbox(void)
{
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim)
{
@@ -390,11 +390,11 @@ static void sub_8036334(void)
StartHealthboxSlideIn(gActiveBattler);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
CopyBattleSpriteInvisibility(gActiveBattler);
gBattlerControllerFuncs[gActiveBattler] = sub_8036278;
gBattlerControllerFuncs[gActiveBattler] = SwitchIn_ShowSubstitute;
}
}
static void sub_8036408(void)
static void SwitchIn_TryShinyAnim(void)
{
if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim && !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
TryShinyAnimation(gActiveBattler, &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]]);
@@ -403,7 +403,7 @@ static void sub_8036408(void)
{
DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]);
SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES));
gBattlerControllerFuncs[gActiveBattler] = sub_8036334;
gBattlerControllerFuncs[gActiveBattler] = SwitchIn_ShowHealthbox;
}
}
@@ -1045,18 +1045,18 @@ static void OpponentHandleLoadMonSprite(void)
StartSpriteAnim(&gSprites[gBattlerSpriteIds[gActiveBattler]], gBattleMonForms[gActiveBattler]);
if (!(gBattleTypeFlags & BATTLE_TYPE_GHOST))
SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES));
gBattlerControllerFuncs[gActiveBattler] = sub_8035FE8;
gBattlerControllerFuncs[gActiveBattler] = TryShinyAnimAfterMonAnim;
}
static void OpponentHandleSwitchInAnim(void)
{
*(gBattleStruct->monToSwitchIntoId + gActiveBattler) = 6;
gBattlerPartyIndexes[gActiveBattler] = gBattleBufferA[gActiveBattler][1];
sub_8037A28(gActiveBattler, gBattleBufferA[gActiveBattler][2]);
gBattlerControllerFuncs[gActiveBattler] = sub_8036408;
StartSendOutAnim(gActiveBattler, gBattleBufferA[gActiveBattler][2]);
gBattlerControllerFuncs[gActiveBattler] = SwitchIn_TryShinyAnim;
}
static void sub_8037A28(u8 battlerId, bool8 dontClearSubstituteBit)
static void StartSendOutAnim(u8 battlerId, bool8 dontClearSubstituteBit)
{
u16 species;
@@ -1111,7 +1111,7 @@ static void DoSwitchOutAnimation(void)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SWITCH_OUT_OPPONENT_MON);
gBattlerControllerFuncs[gActiveBattler] = sub_8036170;
gBattlerControllerFuncs[gActiveBattler] = FreeMonSpriteAfterSwitchOutAnim;
}
break;
}
@@ -1186,7 +1186,7 @@ static void OpponentHandleTrainerSlideBack(void)
gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCallbackDummy);
gBattlerControllerFuncs[gActiveBattler] = sub_8035B58;
gBattlerControllerFuncs[gActiveBattler] = FreeTrainerSpriteAfterSlide;
}
static void OpponentHandleFaintAnimation(void)
@@ -1204,7 +1204,7 @@ static void OpponentHandleFaintAnimation(void)
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
PlaySE12WithPanning(SE_FAINT, SOUND_PAN_TARGET);
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_FaintOpponentMon;
gBattlerControllerFuncs[gActiveBattler] = sub_803612C;
gBattlerControllerFuncs[gActiveBattler] = HideHealthboxAfterMonFaint;
}
}
}
@@ -1632,16 +1632,16 @@ static void OpponentHandleIntroTrainerBallThrow(void)
gSprites[gBattlerSpriteIds[gActiveBattler]].data[2] = 280;
gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], sub_8038D90);
taskId = CreateTask(sub_8038DC4, 5);
StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCB_FreeOpponentSprite);
taskId = CreateTask(Task_StartSendOutAnim, 5);
gTasks[taskId].data[0] = gActiveBattler;
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown)
gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary;
gBattleSpritesDataPtr->animationData->healthboxSlideInStarted = 1;
gBattleSpritesDataPtr->animationData->healthboxSlideInStarted = TRUE;
gBattlerControllerFuncs[gActiveBattler] = nullsub_17;
}
static void sub_8038D90(struct Sprite *sprite)
static void SpriteCB_FreeOpponentSprite(struct Sprite *sprite)
{
FreeTrainerFrontPicPaletteAndTile(sprite->oam.affineParam);
sprite->oam.tileNum = sprite->data[5];
@@ -1649,7 +1649,7 @@ static void sub_8038D90(struct Sprite *sprite)
DestroySprite(sprite);
}
static void sub_8038DC4(u8 taskId)
static void Task_StartSendOutAnim(u8 taskId)
{
u8 savedActiveBattler = gActiveBattler;
@@ -1657,18 +1657,18 @@ static void sub_8038DC4(u8 taskId)
if (!IsDoubleBattle() || (gBattleTypeFlags & BATTLE_TYPE_MULTI))
{
gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler];
sub_8037A28(gActiveBattler, FALSE);
StartSendOutAnim(gActiveBattler, FALSE);
}
else
{
gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler];
sub_8037A28(gActiveBattler, FALSE);
StartSendOutAnim(gActiveBattler, FALSE);
gActiveBattler ^= BIT_FLANK;
gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler];
sub_8037A28(gActiveBattler, FALSE);
StartSendOutAnim(gActiveBattler, FALSE);
gActiveBattler ^= BIT_FLANK;
}
gBattlerControllerFuncs[gActiveBattler] = sub_8035DF0;
gBattlerControllerFuncs[gActiveBattler] = Intro_TryShinyAnimShowHealthbox;
gActiveBattler = savedActiveBattler;
DestroyTask(taskId);
}
@@ -1701,11 +1701,11 @@ static void OpponentHandleDrawPartyStatusSummary(void)
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 0;
if (gBattleBufferA[gActiveBattler][2])
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer = 0x5D;
gBattlerControllerFuncs[gActiveBattler] = sub_8038FBC;
gBattlerControllerFuncs[gActiveBattler] = EndDrawPartyStatusSummary;
}
}
static void sub_8038FBC(void)
static void EndDrawPartyStatusSummary(void)
{
if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusDelayTimer++ > 0x5C)
{