Rename unk headers

This commit is contained in:
PikalaxALT
2020-02-11 13:49:19 -05:00
parent 9ff146b0bc
commit 11af7a0751
6 changed files with 29 additions and 34 deletions
+1 -1
View File
@@ -1,6 +1,6 @@
#include "global.h"
#include "link.h"
#include "unk_815c27c.h"
#include "ereader_helpers.h"
enum {
EREADER_XFR_STATE_INIT,
+3 -3
View File
@@ -1222,10 +1222,10 @@ u8 GetSpriteMatrixNum(struct Sprite *sprite)
return matrixNum;
}
void obj_pos2_update_enable(struct Sprite* sprite, s16 a2, s16 a3)
void obj_pos2_update_enable(struct Sprite* sprite, s16 xmod, s16 ymod)
{
sprite->data[6] = a2;
sprite->data[7] = a3;
sprite->data[6] = xmod;
sprite->data[7] = ymod;
sprite->flags_f = 1;
}
-1
View File
@@ -22,7 +22,6 @@
#include "field_player_avatar.h"
#include "event_object_80688E4.h"
#include "event_object_8097404.h"
#include "unk_810c3a4.h"
#include "vs_seeker.h"
#include "constants/movement_commands.h"
#include "constants/object_events.h"