finish title_screen; frlg split in sub_8079730
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@@ -116,7 +116,6 @@ SECTIONS {
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asm/reshow_battle_screen.o(.text);
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asm/battle_anim_status_effects.o(.text);
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src/title_screen.o(.text);
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asm/title_screen.o(.text);
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src/reset_save_heap.o(.text);
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asm/field_weather.o(.text);
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asm/field_weather_effects.o(.text);
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