Define map scene vars
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@@ -110,7 +110,7 @@
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#define VAR_LINK_CONTEST_ROOM_STATE 0x4086
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#define VAR_CABLE_CLUB_STATE 0x4087
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#define VAR_CONTEST_LOCATION 0x4088
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#define VAR_0x4089 0x4089 // TODO: related to decorations
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#define VAR_MAP_SCENE_SIX_ISLAND_POKEMON_CENTER_1F 0x4089 // TODO: related to decorations
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#define VAR_CONTEST_PRIZE_PICKUP 0x408A
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#define VAR_LITTLEROOT_HOUSES_STATE_2 0x408C // TODO: needs more investigation
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