Define map scene vars

This commit is contained in:
PikalaxALT
2019-05-14 17:14:47 -04:00
parent 2c20a3214e
commit 15c153273b
39 changed files with 196 additions and 196 deletions
+4 -4
View File
@@ -10,7 +10,7 @@ CinnabarIsland_MapScript1_166EE1:: @ 8166EE1
call_if 1, EventScript_166F24
compare_var_to_value VAR_0x4071, 3
call_if 1, EventScript_166F52
compare_var_to_value VAR_0x408A, 1
compare_var_to_value VAR_MAP_SCENE_CINNABAR_ISLAND, 1
call_if 1, EventScript_166F0B
end
@@ -51,7 +51,7 @@ EventScript_166F68:: @ 8166F68
return
CinnabarIsland_MapScript2_166F6E:: @ 8166F6E
map_script_2 VAR_0x408A, 1, EventScript_166F88
map_script_2 VAR_MAP_SCENE_CINNABAR_ISLAND, 1, EventScript_166F88
map_script_2 VAR_0x4071, 1, EventScript_166FCD
map_script_2 VAR_0x4071, 3, EventScript_166FA0
.2byte 0
@@ -61,7 +61,7 @@ EventScript_166F88:: @ 8166F88
clearflag FLAG_SPECIAL_FLAG_0x4001
savebgm MUS_DUMMY
textcolor 0
setvar VAR_0x408A, 2
setvar VAR_MAP_SCENE_CINNABAR_ISLAND, 2
delay 20
call EventScript_1670E6
releaseall
@@ -224,7 +224,7 @@ EventScript_1670E6:: @ 81670E6
removeobject 3
delay 40
setflag FLAG_0x06B
setvar VAR_0x4075, 1
setvar VAR_MAP_SCENE_ONE_ISLAND_HARBOR, 1
setvar VAR_0x8004, 8
setvar VAR_0x8006, 1
goto EventScript_1A90DA