Define map scene vars

This commit is contained in:
PikalaxALT
2019-05-14 17:14:47 -04:00
parent 2c20a3214e
commit 15c153273b
39 changed files with 196 additions and 196 deletions
@@ -4,7 +4,7 @@ PalletTown_PlayersHouse_2F_MapScripts:: @ 8168CA3
.byte 0
PalletTown_PlayersHouse_2F_MapScript1_168CAE:: @ 8168CAE
compare_var_to_value VAR_0x4056, 0
compare_var_to_value VAR_MAP_SCENE_PALLET_TOWN_PLAYERS_HOUSE_2F, 0
call_if 1, EventScript_168CBA
end
@@ -13,12 +13,12 @@ EventScript_168CBA:: @ 8168CBA
return
PalletTown_PlayersHouse_2F_MapScript2_168CBE:: @ 8168CBE
map_script_2 VAR_0x4056, 0, EventScript_168CC8
map_script_2 VAR_MAP_SCENE_PALLET_TOWN_PLAYERS_HOUSE_2F, 0, EventScript_168CC8
.2byte 0
EventScript_168CC8:: @ 8168CC8
turnobject 255, 2
setvar VAR_0x4056, 1
setvar VAR_MAP_SCENE_PALLET_TOWN_PLAYERS_HOUSE_2F, 1
end
PalletTown_PlayersHouse_2F_EventScript_168CD2:: @ 8168CD2