Define map scene vars

This commit is contained in:
PikalaxALT
2019-05-14 17:14:47 -04:00
parent 2c20a3214e
commit 15c153273b
39 changed files with 196 additions and 196 deletions
+4 -4
View File
@@ -14,7 +14,7 @@ EventScript_16A1E8:: @ 816A1E8
end
ViridianCity_Mart_MapScript2_16A1FB:: @ 816A1FB
map_script_2 VAR_0x4057, 0, EventScript_16A205
map_script_2 VAR_MAP_SCENE_VIRIDIAN_CITY_MART, 0, EventScript_16A205
.2byte 0
EventScript_16A205:: @ 816A205
@@ -30,14 +30,14 @@ EventScript_16A205:: @ 816A205
waitmovement 0
loadword 0, gUnknown_819023A
callstd 4
setvar VAR_0x4057, 1
setvar VAR_MAP_SCENE_VIRIDIAN_CITY_MART, 1
additem ITEM_OAKS_PARCEL, 1
loadword 0, gUnknown_8190289
setorcopyvar VAR_0x8000, 349
setorcopyvar VAR_0x8001, 1
setorcopyvar VAR_0x8002, 318
callstd 9
setvar VAR_0x4055, 5
setvar VAR_MAP_SCENE_PALLET_TOWN_PROFESSOR_OAKS_LAB, 5
releaseall
end
@@ -60,7 +60,7 @@ Movement_16A262:: @ 816A262
ViridianCity_Mart_EventScript_16A268:: @ 816A268
lock
faceplayer
compare_var_to_value VAR_0x4057, 1
compare_var_to_value VAR_MAP_SCENE_VIRIDIAN_CITY_MART, 1
goto_if 1, EventScript_16A2A4
special sub_8110AB4
compare_var_to_value VAR_RESULT, 2