Sync pokemon jump documentation
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@@ -155,6 +155,6 @@ static void ResetMiniGamesResults(void)
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{
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CpuFill16(0, &gSaveBlock2Ptr->berryCrush, sizeof(struct BerryCrush));
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SetBerryPowder(&gSaveBlock2Ptr->berryCrush.berryPowderAmount, 0);
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ResetPokeJumpResults();
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ResetPokemonJumpRecords();
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CpuFill16(0, &gSaveBlock2Ptr->berryPick, sizeof(struct BerryPickingResults));
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}
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