Sync battle anim - scripts

This commit is contained in:
GriffinR
2022-08-18 14:42:26 -04:00
parent a3c2108af7
commit 17b2faa182
15 changed files with 3541 additions and 3491 deletions
+1 -1
View File
@@ -792,7 +792,7 @@ void AnimTask_RotateMonSpriteToSide(u8 taskId)
gTasks[taskId].data[7] = 1;
else
{
if (gBattleAnimArgs[2] == 0)
if (gBattleAnimArgs[2] == ANIM_ATTACKER)
gTasks[taskId].data[7] = GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER ? 1 : 0;
else
gTasks[taskId].data[7] = GetBattlerSide(gBattleAnimTarget) == B_SIDE_PLAYER ? 1 : 0;