Sync trainer_battle.inc
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@@ -1086,7 +1086,7 @@ s32 GetRematchTrainerId(u16 a0)
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return sVsSeekerData[i].trainerIdxs[j];
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}
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u8 ScrSpecial_GetTrainerEyeRematchFlag(void) // unreferenced, or reference not disassembled
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u8 IsTrainerReadyForRematch(void)
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{
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return sub_810CED0(sVsSeekerData, gTrainerBattleOpponent_A);
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}
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