Label field door metatiles

This commit is contained in:
GriffinR
2020-03-05 17:19:39 -05:00
parent c493213db3
commit 1bb4b48024
2 changed files with 358 additions and 357 deletions
+136 -85
View File
@@ -11,6 +11,9 @@
#define METATILE_General_WideTreeTopRight_Mowed 0x00F
#define METATILE_General_ThinTreeTop_Mowed 0x013
#define METATILE_General_CalmWater 0x12B
#define METATILE_General_Door 0x03D
#define METATILE_General_SlidingSingleDoor 0x062
#define METATILE_General_SlidingDoubleDoor 0x15B
// gTileset_Building
#define METATILE_Building_PCOff 0x062
@@ -52,6 +55,45 @@
#define METATILE_PokemonCenter_Escalator_BottomNextRail_Normal 0x2D0
#define METATILE_PokemonCenter_Escalator_BottomNextRail_Transition1 0x30A
#define METATILE_PokemonCenter_Escalator_BottomNextRail_Transition2 0x308
#define METATILE_PokemonCenter_CableClubDoor 0x2DE
// gTileset_Cave
#define METATILE_Cave_Floor_Ledge_Top 0x2D1
#define METATILE_Cave_Floor_Ledge_Bottom 0x2E1
#define METATILE_Cave_RockBarrier_Top 0x307
#define METATILE_Cave_RockBarrier_Bottom 0x317
// gTileset_PalletTown
#define METATILE_PalletTown_Door 0x2A3
#define METATILE_PalletTown_OaksLabDoor 0x2AC
// gTileset_ViridianCity
#define METATILE_ViridianCity_Door 0x299
// gTileset_ViridianForest
#define METATILE_ViridianForest_HugeTreeTopMiddle_Grass 0x284
#define METATILE_ViridianForest_HugeTreeTopMiddle_Mowed 0x281
// gTileset_PewterCity
#define METATILE_PewterCity_Door 0x2CE
// gTileset_CeruleanCity
#define METATILE_CeruleanCity_Door 0x298
// gTileset_SeaCottage
#define METATILE_SeaCottage_Teleporter_Light_Green 0x28A
#define METATILE_SeaCottage_Teleporter_Light_Yellow 0x2B5
#define METATILE_SeaCottage_Teleporter_Light_Red 0x2B6
#define METATILE_SeaCottage_Teleporter_Cable_Top 0x285
#define METATILE_SeaCottage_Teleporter_Cable_Bottom 0x2B4
#define METATILE_SeaCottage_Teleporter_CableBall_Top 0x2B9
#define METATILE_SeaCottage_Teleporter_CableBall_Bottom 0x2BA
#define METATILE_SeaCottage_Teleporter_Door 0x296
#define METATILE_SeaCottage_Teleporter_Door_HalfGlowing 0x2B7
#define METATILE_SeaCottage_Teleporter_Door_FullGlowing 0x2B8
// gTileset_VermilionCity
#define METATILE_VermilionCity_Door 0x29E
// gTileset_VermilionGym
#define METATILE_VermilionGym_Floor 0x281
@@ -84,17 +126,19 @@
#define METATILE_VermilionGym_Beam_Node_BottomRight_Edge_HalfOn 0x2C6
#define METATILE_VermilionGym_Beam_Node_BottomRight_HalfOn 0x2C7
// gTileset_SeaCottage
#define METATILE_SeaCottage_Teleporter_Light_Green 0x28A
#define METATILE_SeaCottage_Teleporter_Light_Yellow 0x2B5
#define METATILE_SeaCottage_Teleporter_Light_Red 0x2B6
#define METATILE_SeaCottage_Teleporter_Cable_Top 0x285
#define METATILE_SeaCottage_Teleporter_Cable_Bottom 0x2B4
#define METATILE_SeaCottage_Teleporter_CableBall_Top 0x2B9
#define METATILE_SeaCottage_Teleporter_CableBall_Bottom 0x2BA
#define METATILE_SeaCottage_Teleporter_Door 0x296
#define METATILE_SeaCottage_Teleporter_Door_HalfGlowing 0x2B7
#define METATILE_SeaCottage_Teleporter_Door_FullGlowing 0x2B8
// gTileset_SSAnne
#define METATILE_SSAnne_Door 0x281
// gTileset_LavenderTown
#define METATILE_LavenderTown_Door 0x2A2
// gTilset_CeladonCity
#define METATILE_CeladonCity_DeptStoreDoor 0x294
#define METATILE_CeladonCity_CyclingRoad_Grass 0x352
#define METATILE_CeladonCity_CyclingRoad_Mowed 0x33E
// gTileset_DepartmentStore
#define METATILE_DepartmentStore_ElevatorDoor 0x28D
// gTileset_GameCorner
#define METATILE_GameCorner_Floor_ShadeFull 0x292
@@ -107,6 +151,74 @@
#define METATILE_GameCorner_CheckeredFloor_ShadeLeft 0x2E1
#define METATILE_GameCorner_CounterBarrier 0x2F7
// gTileset_SaffronCity
#define METATILE_SaffronCity_Door 0x284
#define METATILE_SaffronCity_SilphCoDoor 0x2BC
// gTileset_SilphCo Includes Silph Co, Rocket Hideout/Warehouse, and all Elevators
#define METATILE_SilphCo_HideoutFloor 0x281
#define METATILE_SilphCo_HideoutFloor_ShadeFull 0x282
#define METATILE_SilphCo_Arrow_Up 0x2A0
#define METATILE_SilphCo_Arrow_Left 0x2A1
#define METATILE_SilphCo_Arrow_Down 0x2A8
#define METATILE_SilphCo_Arrow_Right 0x2A9
#define METATILE_SilphCo_HideoutBarrier_TopLeft_Wall 0x2C6
#define METATILE_SilphCo_HideoutBarrier_TopRight_Wall 0x2C7
#define METATILE_SilphCo_HideoutBarrier_TopLeft_Floor 0x2CE
#define METATILE_SilphCo_HideoutBarrier_TopRight_Floor 0x2CF
#define METATILE_SilphCo_HideoutBarrier_BottomLeft 0x2D6
#define METATILE_SilphCo_HideoutBarrier_BottomRight 0x2D7
#define METATILE_SilphCo_HideoutElevatorDoor 0x2AB
#define METATILE_SilphCo_ElevatorDoor 0x2E2
#define METATILE_SilphCo_ElevatorWindow_Top0 0x2E8
#define METATILE_SilphCo_ElevatorWindow_Top1 0x2E9
#define METATILE_SilphCo_ElevatorWindow_Top2 0x2EA
#define METATILE_SilphCo_ElevatorWindow_Mid0 0x2F0
#define METATILE_SilphCo_ElevatorWindow_Mid1 0x2F1
#define METATILE_SilphCo_ElevatorWindow_Mid2 0x2F2
#define METATILE_SilphCo_ElevatorWindow_Bottom0 0x2F8
#define METATILE_SilphCo_ElevatorWindow_Bottom1 0x2F9
#define METATILE_SilphCo_ElevatorWindow_Bottom2 0x2FA
#define METATILE_SilphCo_Floor 0x334
#define METATILE_SilphCo_Floor_ShadeFull 0x335
#define METATILE_SilphCo_Floor_WallLeftCorner 0x339
#define METATILE_SilphCo_Floor_WallRightCorner 0x33A
#define METATILE_SilphCo_Wall_RightEdge 0x346
#define METATILE_SilphCo_Wall_LeftEdge 0x347
#define METATILE_SilphCo_HorizontalBarrier_TopLeft 0x3B0
#define METATILE_SilphCo_HorizontalBarrier_TopRight 0x3B1
#define METATILE_SilphCo_HorizontalBarrier_BottomLeft 0x3B8
#define METATILE_SilphCo_HorizontalBarrier_BottomRight 0x3B9
#define METATILE_SilphCo_VerticalBarrier_TopLeft 0x3C0
#define METATILE_SilphCo_VerticalBarrier_TopRight 0x3C1
#define METATILE_SilphCo_VerticalBarrier_MidLeft 0x3C2
#define METATILE_SilphCo_VerticalBarrier_MidRight 0x3C3
#define METATILE_SilphCo_VerticalBarrier_BottomLeft 0x3C4
#define METATILE_SilphCo_VerticalBarrier_BottomRight 0x3C5
// gTileset_FuchsiaCity
#define METATILE_FuchsiaCity_Door 0x2BF
#define METATILE_FuchsiaCity_SafariZoneDoor 0x2D2
#define METATILE_FuchsiaCity_SafariZoneTreeTopLeft_Grass 0x300
#define METATILE_FuchsiaCity_SafariZoneTreeTopMiddle_Grass 0x301
#define METATILE_FuchsiaCity_SafariZoneTreeTopRight_Grass 0x302
#define METATILE_FuchsiaCity_SafariZoneTreeTopLeft_Mowed 0x310
#define METATILE_FuchsiaCity_SafariZoneTreeTopMiddle_Mowed 0x311
#define METATILE_FuchsiaCity_SafariZoneTreeTopRight_Mowed 0x312
// gTileset_CinnabarIsland
#define METATILE_CinnabarIsland_LabDoor 0x2AD
// gTileset_CinnabarGym
#define METATILE_CinnabarGym_Floor 0x281
#define METATILE_CinnabarGym_Floor_ShadeDiagonal 0x282
#define METATILE_CinnabarGym_Floor_ShadeFull 0x289
#define METATILE_CinnabarGym_Floor_WallRightCorner 0x2C6
#define METATILE_CinnabarGym_Floor_WallLeftCorner 0x2C7
#define METATILE_CinnabarGym_Floor_WallRightEdge 0x2CE
#define METATILE_CinnabarGym_Floor_WallLeftEdge 0x2CF
#define METATILE_CinnabarGym_Wall_RetractedBarrier 0x2D1
// gTileset_PokemonMansion
#define METATILE_PokemonMansion_Floor 0x284
#define METATILE_PokemonMansion_Floor_ShadeFull 0x285
@@ -140,55 +252,6 @@
#define METATILE_PokemonMansion_Statue_RedEyes_Shade 0x34E
#define METATILE_PokemonMansion_Statue_RedEyes_Basement 0x34F
// gTileset_SilphCo Includes Silph Co, Rocket Hideout/Warehouse, and all Elevators
#define METATILE_SilphCo_HideoutFloor 0x281
#define METATILE_SilphCo_HideoutFloor_ShadeFull 0x282
#define METATILE_SilphCo_Arrow_Up 0x2A0
#define METATILE_SilphCo_Arrow_Left 0x2A1
#define METATILE_SilphCo_Arrow_Down 0x2A8
#define METATILE_SilphCo_Arrow_Right 0x2A9
#define METATILE_SilphCo_HideoutBarrier_TopLeft_Wall 0x2C6
#define METATILE_SilphCo_HideoutBarrier_TopRight_Wall 0x2C7
#define METATILE_SilphCo_HideoutBarrier_TopLeft_Floor 0x2CE
#define METATILE_SilphCo_HideoutBarrier_TopRight_Floor 0x2CF
#define METATILE_SilphCo_HideoutBarrier_BottomLeft 0x2D6
#define METATILE_SilphCo_HideoutBarrier_BottomRight 0x2D7
#define METATILE_SilphCo_ElevatorWindow_Top0 0x2E8
#define METATILE_SilphCo_ElevatorWindow_Top1 0x2E9
#define METATILE_SilphCo_ElevatorWindow_Top2 0x2EA
#define METATILE_SilphCo_ElevatorWindow_Mid0 0x2F0
#define METATILE_SilphCo_ElevatorWindow_Mid1 0x2F1
#define METATILE_SilphCo_ElevatorWindow_Mid2 0x2F2
#define METATILE_SilphCo_ElevatorWindow_Bottom0 0x2F8
#define METATILE_SilphCo_ElevatorWindow_Bottom1 0x2F9
#define METATILE_SilphCo_ElevatorWindow_Bottom2 0x2FA
#define METATILE_SilphCo_Floor 0x334
#define METATILE_SilphCo_Floor_ShadeFull 0x335
#define METATILE_SilphCo_Floor_WallLeftCorner 0x339
#define METATILE_SilphCo_Floor_WallRightCorner 0x33A
#define METATILE_SilphCo_Wall_RightEdge 0x346
#define METATILE_SilphCo_Wall_LeftEdge 0x347
#define METATILE_SilphCo_HorizontalBarrier_TopLeft 0x3B0
#define METATILE_SilphCo_HorizontalBarrier_TopRight 0x3B1
#define METATILE_SilphCo_HorizontalBarrier_BottomLeft 0x3B8
#define METATILE_SilphCo_HorizontalBarrier_BottomRight 0x3B9
#define METATILE_SilphCo_VerticalBarrier_TopLeft 0x3C0
#define METATILE_SilphCo_VerticalBarrier_TopRight 0x3C1
#define METATILE_SilphCo_VerticalBarrier_MidLeft 0x3C2
#define METATILE_SilphCo_VerticalBarrier_MidRight 0x3C3
#define METATILE_SilphCo_VerticalBarrier_BottomLeft 0x3C4
#define METATILE_SilphCo_VerticalBarrier_BottomRight 0x3C5
// gTileset_CinnabarGym
#define METATILE_CinnabarGym_Floor 0x281
#define METATILE_CinnabarGym_Floor_ShadeDiagonal 0x282
#define METATILE_CinnabarGym_Floor_ShadeFull 0x289
#define METATILE_CinnabarGym_Floor_WallRightCorner 0x2C6
#define METATILE_CinnabarGym_Floor_WallLeftCorner 0x2C7
#define METATILE_CinnabarGym_Floor_WallRightEdge 0x2CE
#define METATILE_CinnabarGym_Floor_WallLeftEdge 0x2CF
#define METATILE_CinnabarGym_Wall_RetractedBarrier 0x2D1
// gTileset_PokemonLeague
#define METATILE_PokemonLeague_Door_Top_Open 0x28E
#define METATILE_PokemonLeague_Door_Mid_Open 0x296
@@ -203,12 +266,6 @@
// gTileset_MtEmber
#define METATILE_MtEmber_CaveEntrance 0x346
// gTileset_Cave
#define METATILE_Cave_Floor_Ledge_Top 0x2D1
#define METATILE_Cave_Floor_Ledge_Bottom 0x2E1
#define METATILE_Cave_RockBarrier_Top 0x307
#define METATILE_Cave_RockBarrier_Bottom 0x317
// gTileset_SeafoamIslands
#define METATILE_SeafoamIslands_SlidingIce 0x34B
#define METATILE_SeafoamIslands_UncrackedIce 0x359
@@ -218,29 +275,23 @@
// gTileset_TrainerTower
#define METATILE_TrainerTower_Floor_ShadeBottomLeft 0x287
#define METATILE_TrainerTower_CounterBarrier 0x2B4
#define METATILE_TrainerTower_LobbyElevatorDoor 0x2C3
#define METATILE_TrainerTower_RoofElevatorDoor 0x356
// gTileset_ViridianForest
#define METATILE_ViridianForest_HugeTreeTopMiddle_Grass 0x284
#define METATILE_ViridianForest_HugeTreeTopMiddle_Mowed 0x281
// gTileset_CeladonCity
#define METATILE_CeladonCity_CyclingRoad_Grass 0x352
#define METATILE_CeladonCity_CyclingRoad_Mowed 0x33E
// gTileset_FuchsiaCity
#define METATILE_FuchsiaCity_SafariZoneTreeTopLeft_Grass 0x300
#define METATILE_FuchsiaCity_SafariZoneTreeTopMiddle_Grass 0x301
#define METATILE_FuchsiaCity_SafariZoneTreeTopRight_Grass 0x302
#define METATILE_FuchsiaCity_SafariZoneTreeTopLeft_Mowed 0x310
#define METATILE_FuchsiaCity_SafariZoneTreeTopMiddle_Mowed 0x311
#define METATILE_FuchsiaCity_SafariZoneTreeTopRight_Mowed 0x312
// gTileset_SeviiIslands123
#define METATILE_SeviiIslands123_Door 0x297
#define METATILE_SeviiIslands123_GameCornerDoor 0x29B
#define METATILE_SeviiIslands123_PokeCenterDoor 0x2EB
// gTileset_SeviiIslands45
#define METATILE_SeviiIslands45_RocketWarehouseDoor_Locked 0x30B
#define METATILE_SeviiIslands45_RocketWarehouseDoor_Unlocked 0x2AF
#define METATILE_SeviiIslands45_Door 0x29A
#define METATILE_SeviiIslands45_DayCareDoor 0x2B9
#define METATILE_SeviiIslands45_RocketWarehouseDoor_Locked 0x30B
#define METATILE_SeviiIslands45_RocketWarehouseDoor_Unlocked 0x2AF
// gTileset_SeviiIslands67
#define METATILE_SeviiIslands67_DottedHoleDoor_Closed 0x357
#define METATILE_SeviiIslands67_DottedHoleDoor_Open 0x358
#define METATILE_SeviiIslands67_Door 0x30C
#define METATILE_SeviiIslands67_DottedHoleDoor_Closed 0x357
#define METATILE_SeviiIslands67_DottedHoleDoor_Open 0x358
#endif // GUARD_METATILE_LABELS_H