From 1bca7cadc1cf133fdb1d8bfa09478ae4f91315ef Mon Sep 17 00:00:00 2001 From: colonelsalt Date: Fri, 13 May 2022 08:47:57 +0100 Subject: [PATCH] Rename transform arg in header as well --- include/battle_gfx_sfx_util.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/include/battle_gfx_sfx_util.h b/include/battle_gfx_sfx_util.h index 4c5f230d7..c77686e17 100644 --- a/include/battle_gfx_sfx_util.h +++ b/include/battle_gfx_sfx_util.h @@ -23,7 +23,7 @@ bool8 BattleInitAllSprites(u8 *state, u8 *battlerId); void ClearSpritesHealthboxAnimData(void); void CopyAllBattleSpritesInvisibilities(void); void CopyBattleSpriteInvisibility(u8 battlerId); -void HandleSpeciesGfxDataChange(u8 battlerAtk, u8 battlerDef, u8 notTransform); +void HandleSpeciesGfxDataChange(u8 battlerAtk, u8 battlerDef, u8 transformType); void BattleLoadSubstituteOrMonSpriteGfx(u8 battlerId, bool8 loadMonSprite); void LoadBattleMonGfxAndAnimate(u8 battlerId, bool8 loadMonSprite, u8 spriteId); void TrySetBehindSubstituteSpriteBit(u8 battlerId, u16 move);