party_menu data
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@@ -1314,7 +1314,7 @@ static void WaitForMonSelection(void)
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if (gMain.callback2 == BattleMainCB2 && !gPaletteFade.active)
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{
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if (gPartyMenuUseExitCallback == 1)
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BtlController_EmitChosenMonReturnValue(1, gUnknown_203B0C1, gBattlePartyCurrentOrder);
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BtlController_EmitChosenMonReturnValue(1, gSelectedMonPartyId, gBattlePartyCurrentOrder);
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else
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BtlController_EmitChosenMonReturnValue(1, 6, NULL);
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if ((gBattleBufferA[gActiveBattler][1] & 0xF) == 1)
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