Merge branch 'master' into battle

This commit is contained in:
jiangzhengwenjz
2019-10-24 01:42:52 +08:00
1127 changed files with 79056 additions and 34785 deletions
+11 -11
View File
@@ -1509,7 +1509,7 @@ const struct SpriteTemplate gUnknown_825DF50[] =
.paletteTag = 0,
.oam = &gOamData_824F018,
.anims = NULL,
.images = gUnknown_8234718,
.images = gTrainerBackPicTable_Red,
.affineAnims = gSpriteAffineAnimTable_82348C8,
.callback = sub_80120C4,
},
@@ -1518,7 +1518,7 @@ const struct SpriteTemplate gUnknown_825DF50[] =
.paletteTag = 0,
.oam = &gOamData_824F018,
.anims = NULL,
.images = gUnknown_8234740,
.images = gTrainerBackPicTable_Leaf,
.affineAnims = gSpriteAffineAnimTable_82348C8,
.callback = sub_80120C4,
},
@@ -1527,7 +1527,7 @@ const struct SpriteTemplate gUnknown_825DF50[] =
.paletteTag = 0,
.oam = &gOamData_824F018,
.anims = NULL,
.images = gUnknown_82347A8,
.images = gTrainerBackPicTable_RSBrendan,
.affineAnims = gSpriteAffineAnimTable_82348C8,
.callback = sub_80120C4,
},
@@ -1536,7 +1536,7 @@ const struct SpriteTemplate gUnknown_825DF50[] =
.paletteTag = 0,
.oam = &gOamData_824F018,
.anims = NULL,
.images = gUnknown_82347C8,
.images = gTrainerBackPicTable_RSMay,
.affineAnims = gSpriteAffineAnimTable_82348C8,
.callback = sub_80120C4,
},
@@ -1545,7 +1545,7 @@ const struct SpriteTemplate gUnknown_825DF50[] =
.paletteTag = 0,
.oam = &gOamData_824F018,
.anims = NULL,
.images = gUnknown_8234768,
.images = gTrainerBackPicTable_PokeDude,
.affineAnims = gSpriteAffineAnimTable_82348C8,
.callback = sub_80120C4,
},
@@ -1554,7 +1554,7 @@ const struct SpriteTemplate gUnknown_825DF50[] =
.paletteTag = 0,
.oam = &gOamData_824F018,
.anims = NULL,
.images = gUnknown_8234788,
.images = gTrainerBackPicTable_OldMan,
.affineAnims = gSpriteAffineAnimTable_82348C8,
.callback = sub_80120C4,
},
@@ -2362,25 +2362,25 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de
// In FRLG, the Battle Tower and opponent checks are stubbed here.
if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | /*BATTLE_TYPE_BATTLE_TOWER |*/ BATTLE_TYPE_EREADER_TRAINER)))
{
if (FlagGet(FLAG_UNK820)
if (FlagGet(FLAG_BADGE01_GET)
&& !GetBattlerSide(battlerIdAtk))
attack = (110 * attack) / 100;
}
if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | /*BATTLE_TYPE_BATTLE_TOWER |*/ BATTLE_TYPE_EREADER_TRAINER)))
{
if (FlagGet(FLAG_UNK824)
if (FlagGet(FLAG_BADGE05_GET)
&& !GetBattlerSide(battlerIdDef))
defense = (110 * defense) / 100;
}
if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | /*BATTLE_TYPE_BATTLE_TOWER |*/ BATTLE_TYPE_EREADER_TRAINER)))
{
if (FlagGet(FLAG_UNK826)
if (FlagGet(FLAG_BADGE07_GET)
&& !GetBattlerSide(battlerIdAtk))
spAttack = (110 * spAttack) / 100;
}
if (!(gBattleTypeFlags & (BATTLE_TYPE_LINK | /*BATTLE_TYPE_BATTLE_TOWER |*/ BATTLE_TYPE_EREADER_TRAINER)))
{
if (FlagGet(FLAG_UNK826)
if (FlagGet(FLAG_BADGE07_GET)
&& !GetBattlerSide(battlerIdDef))
spDefense = (110 * spDefense) / 100;
}
@@ -3634,7 +3634,7 @@ static u8 SendMonToPC(struct Pokemon* mon)
gSpecialVar_MonBoxId = boxNo;
gSpecialVar_MonBoxPos = boxPos;
if (get_unknown_box_id() != boxNo)
FlagClear(FLAG_UNK843);
FlagClear(FLAG_SYS_CHANGED_BOX_TO_STORE_MON);
VarSet(VAR_0x4037, boxNo);
return MON_GIVEN_TO_PC;
}