union_room_chat_objects

This commit is contained in:
PikalaxALT
2020-01-25 16:10:18 -05:00
parent c0b05784d6
commit 1f47b6ae4f
9 changed files with 518 additions and 690 deletions
+316
View File
@@ -0,0 +1,316 @@
#include "global.h"
#include "gflib.h"
#include "decompress.h"
#include "graphics.h"
#include "union_room_chat.h"
struct UnionRoomChat3
{
struct Sprite *unk0;
struct Sprite *unk4;
struct Sprite *unk8;
struct Sprite *unkC;
struct Sprite *unk10;
u16 unk14;
};
EWRAM_DATA struct UnionRoomChat3 *gUnknown_203B0E8 = NULL;
void sub_812B09C(struct Sprite * sprite);
void sub_812B0D4(struct Sprite * sprite);
const u16 gUnknown_845AC14[] = INCBIN_U16("graphics/union_room_chat/unk_845AC14.gbapal");
const u32 gUnknown_845AC34[] = INCBIN_U32("graphics/union_room_chat/unk_845AC34.4bpp.lz");
const u32 gUnknown_845AEB8[] = INCBIN_U32("graphics/union_room_chat/unk_845AEB8.4bpp.lz");
const u32 gUnknown_845AED8[] = INCBIN_U32("graphics/union_room_chat/unk_845AED8.4bpp.lz");
const u32 gUnknown_845AF04[] = INCBIN_U32("graphics/union_room_chat/unk_845AF04.4bpp.lz");
const struct CompressedSpriteSheet gUnknown_845AF58[] = {
{gUnknown_845AC34, 0x1000, 0},
{gUnknown_845AED8, 0x0040, 1},
{gUnknown_845AEB8, 0x0040, 2},
{gUnknown_845AF04, 0x0080, 3},
{gUnknown_8EA1A50, 0x0400, 4}
};
const struct SpritePalette gUnknown_845AF80 = {
gUnknown_845AC14, 0
};
const struct OamData gOamData_845AF88 = {
.shape = SPRITE_SHAPE(64x32),
.size = SPRITE_SIZE(64x32),
.priority = 1
};
const union AnimCmd gAnimCmd_845AF90[] = {
ANIMCMD_FRAME(0x00, 30),
ANIMCMD_END
};
const union AnimCmd gAnimCmd_845AF98[] = {
ANIMCMD_FRAME(0x20, 30),
ANIMCMD_END
};
const union AnimCmd gAnimCmd_845AFA0[] = {
ANIMCMD_FRAME(0x40, 30),
ANIMCMD_END
};
const union AnimCmd gAnimCmd_845AFA8[] = {
ANIMCMD_FRAME(0x60, 30),
ANIMCMD_END
};
const union AnimCmd *const gSpriteAnimTable_845AFB0[] = {
gAnimCmd_845AF90,
gAnimCmd_845AF98,
gAnimCmd_845AFA0,
gAnimCmd_845AFA8
};
const struct SpriteTemplate gUnknown_845AFC0 = {
.tileTag = 0,
.paletteTag = 0,
.oam = &gOamData_845AF88,
.anims = gSpriteAnimTable_845AFB0,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
const struct OamData gOamData_845AFD8 = {
.shape = SPRITE_SHAPE(8x16),
.size = SPRITE_SIZE(8x16),
.priority = 2
};
const struct SpriteTemplate gUnknown_845AFE0 = {
.tileTag = 2,
.paletteTag = 0,
.oam = &gOamData_845AFD8,
.anims = gDummySpriteAnimTable,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_812B09C
};
const struct SpriteTemplate gUnknown_845AFF8 = {
.tileTag = 1,
.paletteTag = 0,
.oam = &gOamData_845AFD8,
.anims = gDummySpriteAnimTable,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_812B0D4
};
const struct OamData gOamData_845B010 = {
.shape = SPRITE_SHAPE(16x16),
.size = SPRITE_SIZE(16x16),
.priority = 2
};
const struct OamData gOamData_845B018 = {
.shape = SPRITE_SHAPE(32x16),
.size = SPRITE_SIZE(32x16),
.priority = 2
};
const union AnimCmd gAnimCmd_845B020[] = {
ANIMCMD_FRAME(0x00, 2),
ANIMCMD_END
};
const union AnimCmd gAnimCmd_845B028[] = {
ANIMCMD_FRAME(0x08, 2),
ANIMCMD_END
};
const union AnimCmd gAnimCmd_845B030[] = {
ANIMCMD_FRAME(0x10, 2),
ANIMCMD_END
};
const union AnimCmd gAnimCmd_845B038[] = {
ANIMCMD_FRAME(0x18, 2),
ANIMCMD_END
};
const union AnimCmd *const gSpriteAnimTable_845B040[] = {
gAnimCmd_845B020,
gAnimCmd_845B028,
gAnimCmd_845B030,
gAnimCmd_845B038
};
const struct SpriteTemplate gUnknown_845B050 = {
.tileTag = 3,
.paletteTag = 0,
.oam = &gOamData_845B010,
.anims = gDummySpriteAnimTable,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
const struct SpriteTemplate gUnknown_845B068 = {
.tileTag = 4,
.paletteTag = 0,
.oam = &gOamData_845B018,
.anims = gSpriteAnimTable_845B040,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy
};
bool32 sub_812AE70(void)
{
u32 i;
for (i = 0; i < 5; i++)
LoadCompressedSpriteSheet(&gUnknown_845AF58[i]);
LoadSpritePalette(&gUnknown_845AF80);
gUnknown_203B0E8 = Alloc(0x18);
if (!gUnknown_203B0E8)
return FALSE;
return TRUE;
}
void sub_812AEB0(void)
{
if (gUnknown_203B0E8)
Free(gUnknown_203B0E8);
}
void sub_812AEC8(void)
{
u8 spriteId = CreateSprite(&gUnknown_845AFC0, 10, 24, 0);
gUnknown_203B0E8->unk0 = &gSprites[spriteId];
}
void sub_812AEFC(bool32 invisible)
{
gUnknown_203B0E8->unk0->invisible = invisible;
}
void sub_812AF1C(void)
{
u8 x, y;
u8 page = GetCurrentKeyboardPage();
sub_8129700(&x, &y);
if (page != UNION_ROOM_KB_PAGE_COUNT)
{
StartSpriteAnim(gUnknown_203B0E8->unk0, 0);
gUnknown_203B0E8->unk0->pos1.x = x * 8 + 10;
gUnknown_203B0E8->unk0->pos1.y = y * 12 + 24;
}
else
{
StartSpriteAnim(gUnknown_203B0E8->unk0, 2);
gUnknown_203B0E8->unk0->pos1.x = 24;
gUnknown_203B0E8->unk0->pos1.y = y * 12 + 24;
}
}
void sub_812AF8C(int arg0)
{
const u16 *palette = &gUnknown_845AC14[arg0 * 2 + 1];
u8 index = IndexOfSpritePaletteTag(0);
LoadPalette(palette, index * 16 + 0x101, 4);
}
void sub_812AFC0(void)
{
if (GetCurrentKeyboardPage() != UNION_ROOM_KB_PAGE_COUNT)
StartSpriteAnim(gUnknown_203B0E8->unk0, 1);
else
StartSpriteAnim(gUnknown_203B0E8->unk0, 3);
gUnknown_203B0E8->unk14 = 0;
}
bool32 sub_812AFFC(void)
{
if (gUnknown_203B0E8->unk14 > 3)
return FALSE;
if (++gUnknown_203B0E8->unk14 > 3)
{
if (GetCurrentKeyboardPage() != UNION_ROOM_KB_PAGE_COUNT)
StartSpriteAnim(gUnknown_203B0E8->unk0, 0);
else
StartSpriteAnim(gUnknown_203B0E8->unk0, 2);
return FALSE;
}
return TRUE;
}
void sub_812B048(void)
{
u8 spriteId = CreateSprite(&gUnknown_845AFE0, 76, 152, 2);
gUnknown_203B0E8->unk8 = &gSprites[spriteId];
spriteId = CreateSprite(&gUnknown_845AFF8, 64, 152, 1);
gUnknown_203B0E8->unk4 = &gSprites[spriteId];
}
void sub_812B09C(struct Sprite *sprite)
{
int var0 = sub_81297DC();
if (var0 == 15)
{
sprite->invisible = TRUE;
}
else
{
sprite->invisible = FALSE;
sprite->pos1.x = var0 * 8 + 76;
}
}
void sub_812B0D4(struct Sprite *sprite)
{
if (++sprite->data[0] > 4)
{
sprite->data[0] = 0;
if (++sprite->pos2.x > 4)
sprite->pos2.x = 0;
}
}
void sub_812B100(void)
{
u8 spriteId = CreateSprite(&gUnknown_845B050, 8, 152, 3);
gUnknown_203B0E8->unkC = &gSprites[spriteId];
spriteId = CreateSprite(&gUnknown_845B068, 32, 152, 4);
gUnknown_203B0E8->unk10 = &gSprites[spriteId];
gUnknown_203B0E8->unk10->invisible = 1;
}
void sub_812B160(void)
{
if (GetCurrentKeyboardPage() == UNION_ROOM_KB_PAGE_COUNT)
{
if (sub_8129720() != 0)
{
gUnknown_203B0E8->unk10->invisible = 0;
StartSpriteAnim(gUnknown_203B0E8->unk10, 3);
}
else
{
gUnknown_203B0E8->unk10->invisible = 1;
}
}
else
{
int anim = sub_81297E8();
if (anim == 3)
{
gUnknown_203B0E8->unk10->invisible = 1;
}
else
{
gUnknown_203B0E8->unk10->invisible = 0;
StartSpriteAnim(gUnknown_203B0E8->unk10, anim);
}
}
}