Use trainer constants in flags, automatically update flags/vars count
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@@ -42,8 +42,6 @@
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#include "constants/moves.h"
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#include "constants/pokemon.h"
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#include "constants/songs.h"
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#include "constants/species.h"
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#include "constants/trainers.h"
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#include "constants/trainer_classes.h"
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static void sub_80111EC(struct Sprite *sprite);
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