Use trainer constants in flags, automatically update flags/vars count
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@@ -2,7 +2,6 @@
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#include "gflib.h"
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#include "decompress.h"
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#include "pokemon.h"
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#include "constants/species.h"
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extern const struct CompressedSpriteSheet gMonFrontPicTable[];
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extern const struct CompressedSpriteSheet gMonBackPicTable[];
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