Use trainer constants in flags, automatically update flags/vars count
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@@ -8,7 +8,6 @@
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#include "fldeff.h"
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#include "party_menu.h"
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#include "field_poison.h"
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#include "constants/species.h"
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#include "constants/battle.h"
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static bool32 IsMonValidSpecies(struct Pokemon *pokemon)
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