Sync object event gfx constants

This commit is contained in:
GriffinR
2020-02-23 17:00:12 -05:00
parent 9aaafa8487
commit 1fc8db43b7
374 changed files with 2063 additions and 2071 deletions
+2 -2
View File
@@ -6,14 +6,14 @@
#include "script.h"
#include "fldeff.h"
#include "event_scripts.h"
#include "constants/object_events.h"
#include "constants/event_objects.h"
static void FldEff_UseStrength(void);
static void sub_80D08A8(void);
bool8 SetUpFieldMove_Strength(void)
{
if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING) || CheckObjectGraphicsInFrontOfPlayer(OBJECT_EVENT_GFX_STRENGTH_BOULDER) != TRUE)
if (TestPlayerAvatarFlags(PLAYER_AVATAR_FLAG_SURFING) || CheckObjectGraphicsInFrontOfPlayer(OBJ_EVENT_GFX_STRENGTH_BOULDER) != TRUE)
{
return FALSE;
}