Finish naming objs in slot_machine

This commit is contained in:
PikalaxALT
2020-04-08 12:51:31 -04:00
parent d7c165d8fe
commit 2073a56531
6 changed files with 746 additions and 653 deletions
+1 -1
View File
@@ -220,7 +220,7 @@ static void sub_8149DC8(void)
FillBgTilemapBufferRect_Palette0(0, 0, 0, 0, 0x20, 0x20);
sub_814A84C();
sub_814AA24(0);
sub_814FDA0(0, 1, 0xE0);
DrawWindowBorderWithStdpal3(0, 1, 0xE0);
LoadUserWindowBorderGfx(0, 0x00A, 0xD0);
CopyBgTilemapBufferToVram(0);
CopyBgTilemapBufferToVram(2);