Finish naming objs in slot_machine

This commit is contained in:
PikalaxALT
2020-04-08 12:51:31 -04:00
parent d7c165d8fe
commit 2073a56531
6 changed files with 746 additions and 653 deletions
+1 -1
View File
@@ -28,7 +28,7 @@ void sub_814FD6C(u8 bgId, u16 destOffset, u8 palIdx)
LoadPalette(stdpal_get(1), palIdx, 32);
}
void sub_814FDA0(u8 bgId, u16 destOffset, u8 palIdx)
void DrawWindowBorderWithStdpal3(u8 bgId, u16 destOffset, u8 palIdx)
{
LoadBgTiles(bgId, gStdFrame0, 0x120, destOffset);
LoadPalette(stdpal_get(3), palIdx, 32);