Address review comments
This commit is contained in:
+12
-12
@@ -1428,11 +1428,11 @@ static void UpdateMapsecNameBox(void)
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(WININ_WIN0_BG0 | WININ_WIN0_BG3 | WININ_WIN0_OBJ | WININ_WIN0_CLR),
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(WININ_WIN1_BG0 | WININ_WIN1_BG3 | WININ_WIN1_OBJ | WININ_WIN1_CLR) >> 8);
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SetWinOut(WINOUT_WIN01_BG0 | WINOUT_WIN01_BG1 | WINOUT_WIN01_BG3 | WINOUT_WIN01_OBJ);
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SetGpuWindowDims(WIN_MAP_NAME, &sMapsecNameWindowDims[WIN_MAP_NAME]);
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SetGpuWindowDims(WIN_DUNGEON_NAME, &sMapsecNameWindowDims[WIN_DUNGEON_NAME]);
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SetDispCnt(WIN_MAP_NAME, FALSE);
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SetGpuWindowDims(0, &sMapsecNameWindowDims[WIN_MAP_NAME]);
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SetGpuWindowDims(1, &sMapsecNameWindowDims[WIN_DUNGEON_NAME]);
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SetDispCnt(0, FALSE);
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if (GetDungeonMapsecUnderCursor() != MAPSEC_NONE)
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SetDispCnt(WIN_DUNGEON_NAME, FALSE);
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SetDispCnt(1, FALSE);
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}
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static void DisplayCurrentMapName(void)
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@@ -1441,7 +1441,7 @@ static void DisplayCurrentMapName(void)
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FillWindowPixelBuffer(WIN_MAP_NAME, PIXEL_FILL(0));
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if (GetMapsecUnderCursor() == MAPSEC_NONE)
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{
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SetGpuWindowDims(WIN_MAP_NAME, &sMapsecNameWindowDims[CLEAR_NAME]);
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SetGpuWindowDims(0, &sMapsecNameWindowDims[CLEAR_NAME]);
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}
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else
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{
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@@ -1449,13 +1449,13 @@ static void DisplayCurrentMapName(void)
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AddTextPrinterParameterized3(WIN_MAP_NAME, FONT_2, 2, 2, sTextColor_White, 0, sRegionMap->mapName);
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PutWindowTilemap(WIN_MAP_NAME);
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CopyWindowToVram(WIN_MAP_NAME, COPYWIN_GFX);
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SetGpuWindowDims(WIN_MAP_NAME, &sMapsecNameWindowDims[WIN_MAP_NAME]);
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SetGpuWindowDims(0, &sMapsecNameWindowDims[WIN_MAP_NAME]);
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}
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}
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static void DrawDungeonNameBox(void)
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{
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SetGpuWindowDims(WIN_DUNGEON_NAME, &sMapsecNameWindowDims[WIN_DUNGEON_NAME]);
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SetGpuWindowDims(1, &sMapsecNameWindowDims[WIN_DUNGEON_NAME]);
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}
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static void DisplayCurrentDungeonName(void)
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@@ -1465,13 +1465,13 @@ static void DisplayCurrentDungeonName(void)
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sRegionMap->dungeonWinTop = FALSE;
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sRegionMap->dungeonWinRight = 24;
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sRegionMap->dungeonWinBottom = 32;
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SetDispCnt(WIN_DUNGEON_NAME, TRUE);
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SetDispCnt(1, TRUE);
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ClearWindowTilemap(WIN_DUNGEON_NAME);
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mapsecId = GetDungeonMapsecUnderCursor();
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if (mapsecId != MAPSEC_NONE)
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{
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descOffset = mapsecId - MAPSECS_KANTO;
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SetDispCnt(WIN_DUNGEON_NAME, FALSE);
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SetDispCnt(1, FALSE);
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sRegionMap->dungeonWinTop = TRUE;
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sRegionMap->dungeonWinLeft = StringLength(sMapNames[descOffset]);
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sRegionMap->dungeonWinRight = sRegionMap->dungeonWinLeft * 10 + 50;
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@@ -1718,7 +1718,7 @@ static void FreeSwitchMapMenu(u8 taskId)
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PrintTopBarTextRight(gText_RegionMap_AButtonSwitch);
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UpdateMapsecNameBox();
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DrawDungeonNameBox();
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SetGpuWindowDims(WIN_MAP_NAME, &sMapsecNameWindowDims[CLEAR_NAME]);
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SetGpuWindowDims(0, &sMapsecNameWindowDims[CLEAR_NAME]);
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FREE_IF_NOT_NULL(sSwitchMapMenu);
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}
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@@ -2132,11 +2132,11 @@ static void InitScreenForDungeonMapPreview(void)
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sDungeonMapPreview->bottomIncrement = (136 - sDungeonMapPreview->bottom) / 8;
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}
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static bool8 UpdateDungeonMapPreview(bool8 a0) // todo: rename a0
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static bool8 UpdateDungeonMapPreview(bool8 closing)
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{
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struct GpuWindowParams data;
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if (!a0)
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if (!closing)
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{
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if (sDungeonMapPreview->updateCounter < 8)
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{
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