resolve compiler errors

This commit is contained in:
Evan
2019-12-03 10:54:47 -07:00
parent f1bd7a41cc
commit 2453b88b9d
14 changed files with 121 additions and 91 deletions
+19 -10
View File
@@ -20,6 +20,7 @@
#include "constants/items.h"
#include "constants/moves.h"
#include "constants/songs.h"
#include "constants/pokemon.h"
// Defines
#define TAG_PARTICLES_POKEBALL 55020
@@ -39,9 +40,13 @@
#define LOHALF(n) ((n) & 0xFFFF)
// IWRAM
EWRAM_DATA int gUnknown_3005424 = 0;
EWRAM_DATA u16 gUnknown_3005428 = 0;
EWRAM_DATA u16 gUnknown_300542C = 0;
//EWRAM_DATA int gUnknown_3005424 = 0;
//EWRAM_DATA u16 gUnknown_3005428 = 0;
//EWRAM_DATA u16 gUnknown_300542C = 0;
extern u32 gUnknown_3005424;
extern u32 gUnknown_3005428;
extern u32 gUnknown_300542C;
// Function Declarations
static void sub_80EEDF4(u8);
@@ -99,9 +104,8 @@ static void PremierBallOpenParticleAnimation(u8);
static void sub_80F1B3C(struct Sprite *);
// Data
extern const u32 gUnknown_8D2EC24[];
extern const u32 gUnknown_8D2EC70[];
extern const struct SpriteTemplate gBallSpriteTemplates[]; //for now
extern const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT]; //for now
extern const u32 gBattleAnimSpriteGfx_Particles[];
struct BallCaptureSuccessStarData
{
@@ -455,8 +459,8 @@ void sub_80EEC0C(u8 taskId)
gSprites[spriteId4].callback = SpriteCallbackDummy;
sub_80752A0(&unknownStruct);
AnimLoadCompressedBgTilemap(unknownStruct.bgId, gUnknown_8D2EC70);
AnimLoadCompressedBgGfx(unknownStruct.bgId, gUnknown_8D2EC24, unknownStruct.tilesOffset);
AnimLoadCompressedBgTilemap(unknownStruct.bgId, gUnknown_D2EC24_Tilemap);
AnimLoadCompressedBgGfx(unknownStruct.bgId, gUnknown_D2EC24_Gfx, unknownStruct.tilesOffset);
LoadCompressedPalette(gCureBubblesPal, unknownStruct.paletteId << 4, 32);
gBattle_BG1_X = -gSprites[spriteId3].pos1.x + 32;
@@ -2293,9 +2297,14 @@ void sub_80F1C8C(u8 taskId)
DestroyAnimVisualTask(taskId);
}
void sub_80F1C8C(u8 taskId)
void sub_80F1CE4(u8 taskId)
{
// to do
if (gBattleCommunication[MULTISTRING_CHOOSER] > 2)
gBattleAnimArgs[7] = 0;
else
gBattleAnimArgs[7] = gBattleCommunication[MULTISTRING_CHOOSER];
DestroyAnimVisualTask(taskId);
}
// 080F1D14