Create symfiles on build
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@@ -24,6 +24,7 @@ export AS := $(PREFIX)as
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endif
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export CPP := $(PREFIX)cpp
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export LD := $(PREFIX)ld
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OBJDUMP := $(PREFIX)objdump
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ifeq ($(OS),Windows_NT)
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EXE := .exe
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@@ -57,6 +58,7 @@ OBJ_DIR := build/$(BUILD_NAME)
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ELF = $(ROM:.gba=.elf)
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MAP = $(ROM:.gba=.map)
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SYM = $(ROM:.gba=.sym)
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C_SUBDIR = src
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DATA_C_SUBDIR = src/data
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@@ -149,13 +151,15 @@ TOOLS = $(foreach tool,$(TOOLBASE),tools/$(tool)/$(tool)$(EXE))
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ALL_BUILDS := firered firered_rev1 leafgreen leafgreen_rev1
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ALL_BUILDS += $(ALL_BUILDS:%=%_modern)
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.PHONY: all rom tools clean-tools mostlyclean clean compare tidy berry_fix $(TOOLDIRS) $(ALL_BUILDS) $(ALL_BUILDS:%=compare_%) modern
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.PHONY: all rom tools clean-tools mostlyclean clean compare tidy berry_fix syms $(TOOLDIRS) $(ALL_BUILDS) $(ALL_BUILDS:%=compare_%) modern
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MAKEFLAGS += --no-print-directory
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AUTO_GEN_TARGETS :=
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all: tools rom
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all: tools rom syms
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syms: $(SYM)
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rom: $(ROM)
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ifeq ($(COMPARE),1)
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@@ -344,3 +348,10 @@ leafgreen_modern: ; @$(MAKE) GAME_VERSION=LEAFGREEN MODERN=1
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leafgreen_rev1_modern: ; @$(MAKE) GAME_VERSION=LEAFGREEN GAME_REVISION=1 MODERN=1
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modern: ; @$(MAKE) MODERN=1
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###################
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### Symbol file ###
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###################
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$(SYM): $(ELF)
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$(OBJDUMP) -t $< | sort -u | grep -E "^0[2389]" > $@
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