Add missing trainer type constant usage
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@@ -1069,7 +1069,7 @@ void HandleBoulderFallThroughHole(struct ObjectEvent * object)
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{
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PlaySE(SE_FALL);
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RemoveObjectEventByLocalIdAndMap(object->localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup);
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FlagClear(GetObjectEventFlagByLocalIdAndMap(object->localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup));
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FlagClear(GetBoulderRevealFlagByLocalIdAndMap(object->localId, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup));
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}
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}
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