Merge branch 'master' into movement-action

This commit is contained in:
cbt6
2022-08-15 12:54:47 +08:00
committed by GitHub
286 changed files with 8970 additions and 9432 deletions
+10 -19
View File
@@ -22,7 +22,7 @@ SSAnne_2F_Corridor_EventScript_RivalTriggerRight::
end
SSAnne_2F_Corridor_EventScript_RivalTrigger::
textcolor 0
textcolor NPC_TEXT_COLOR_MALE
playse SE_EXIT
delay 5
playbgm MUS_ENCOUNTER_RIVAL, 0
@@ -31,30 +31,21 @@ SSAnne_2F_Corridor_EventScript_RivalTrigger::
applymovement LOCALID_RIVAL, Movement_WalkInPlaceFasterDown
waitmovement 0
delay 20
compare VAR_TEMP_1, 0
call_if_eq SSAnne_2F_Corridor_EventScript_RivalApproachLeft
compare VAR_TEMP_1, 1
call_if_eq SSAnne_2F_Corridor_EventScript_RivalApproachMid
compare VAR_TEMP_1, 2
call_if_eq SSAnne_2F_Corridor_EventScript_RivalApproachRight
call_if_eq VAR_TEMP_1, 0, SSAnne_2F_Corridor_EventScript_RivalApproachLeft
call_if_eq VAR_TEMP_1, 1, SSAnne_2F_Corridor_EventScript_RivalApproachMid
call_if_eq VAR_TEMP_1, 2, SSAnne_2F_Corridor_EventScript_RivalApproachRight
msgbox SSAnne_2F_Corridor_Text_RivalIntro
setvar VAR_LAST_TALKED, LOCALID_RIVAL
compare VAR_STARTER_MON, 2
call_if_eq SSAnne_2F_Corridor_EventScript_RivalSquirtle
compare VAR_STARTER_MON, 1
call_if_eq SSAnne_2F_Corridor_EventScript_RivalBulbasaur
compare VAR_STARTER_MON, 0
call_if_eq SSAnne_2F_Corridor_EventScript_RivalCharmander
call_if_eq VAR_STARTER_MON, 2, SSAnne_2F_Corridor_EventScript_RivalSquirtle
call_if_eq VAR_STARTER_MON, 1, SSAnne_2F_Corridor_EventScript_RivalBulbasaur
call_if_eq VAR_STARTER_MON, 0, SSAnne_2F_Corridor_EventScript_RivalCharmander
msgbox SSAnne_2F_Corridor_Text_RivalPostBattle
closemessage
delay 10
playbgm MUS_RIVAL_EXIT, 0
compare VAR_TEMP_1, 0
call_if_eq SSAnne_2F_Corridor_EventScript_RivalExitLeft
compare VAR_TEMP_1, 1
call_if_eq SSAnne_2F_Corridor_EventScript_RivalExitMid
compare VAR_TEMP_1, 2
call_if_eq SSAnne_2F_Corridor_EventScript_RivalExitRight
call_if_eq VAR_TEMP_1, 0, SSAnne_2F_Corridor_EventScript_RivalExitLeft
call_if_eq VAR_TEMP_1, 1, SSAnne_2F_Corridor_EventScript_RivalExitMid
call_if_eq VAR_TEMP_1, 2, SSAnne_2F_Corridor_EventScript_RivalExitRight
fadedefaultbgm
removeobject LOCALID_RIVAL
setvar VAR_MAP_SCENE_S_S_ANNE_2F_CORRIDOR, 1