Special Trainer IDs
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@@ -1122,7 +1122,7 @@ static void OpponentHandleDrawTrainerPic(void)
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{
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u32 trainerPicId;
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if (gTrainerBattleOpponent_A == 0x400)
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if (gTrainerBattleOpponent_A == TRAINER_SECRET_BASE)
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trainerPicId = GetSecretBaseTrainerPicIndex();
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else if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER)
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trainerPicId = GetBattleTowerTrainerFrontSpriteId();
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@@ -1152,7 +1152,7 @@ static void OpponentHandleTrainerSlide(void)
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{
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u32 trainerPicId;
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if (gTrainerBattleOpponent_A == 0x400)
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if (gTrainerBattleOpponent_A == TRAINER_SECRET_BASE)
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trainerPicId = GetSecretBaseTrainerPicIndex();
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else if (gBattleTypeFlags & BATTLE_TYPE_BATTLE_TOWER)
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trainerPicId = GetBattleTowerTrainerFrontSpriteId();
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