Drop devkitARM dependency entirely
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@@ -1,6 +1,7 @@
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include $(DEVKITARM)/base_tools
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export CPP := $(PREFIX)cpp
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export LD := $(PREFIX)ld
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AS := tools/binutils/bin/arm-none-eabi-as
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CPP := $(CC) -E
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LD := tools/binutils/bin/arm-none-eabi-ld
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OBJCOPY := tools/binutils/bin/arm-none-eabi-objcopy
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TITLE := POKEMON FIRE
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GAME_CODE := BPRE
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@@ -166,7 +167,7 @@ $(OBJ_DIR)/ld_script.ld: ld_script.txt $(OBJ_DIR)/sym_bss.ld $(OBJ_DIR)/sym_comm
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cd $(OBJ_DIR) && sed -f ../../ld_script.sed ../../$< | sed "s#tools/#../../tools/#g" > ld_script.ld
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$(ELF): $(OBJ_DIR)/ld_script.ld $(OBJS)
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cd $(OBJ_DIR) && $(LD) $(LDFLAGS) -T ld_script.ld -o ../../$@ $(LIB)
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cd $(OBJ_DIR) && ../../$(LD) $(LDFLAGS) -T ld_script.ld -o ../../$@ $(LIB)
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$(ROM): $(ELF)
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$(OBJCOPY) -O binary $< $@
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